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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.)
Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
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Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
| Without Premium | With Premium | |
|---|---|---|
| Credits | 64 685 | 64 685 |
| Experience (x{2} for the first win in a day) | 2928 | 4392 |
- krakov52 IS-7 2 4
- CAPITAN__2 AMX 50 Foch (155) 2 1 2
- Ilze_2_1 [YUEU] Maus 2
- Dragon_Project [HU-NI] Strv 103B 1
- TeCHNik24_ [TGKCK] FV230 Canopener
- Takikozak Object 705A 1
- YARIK8KIRAY Panhard EBR 105 1
- darkor12345 Rheinmetall Panzerwagen 1
- Vatafuk_2024 [W_TAV] Centurion Action X 1
- Slonyvan621 Bat.-Châtillon 155 58 1
- vincegrate [UBF] Object 261 1 1
- Dmitriy_DDA NC 70 Błyskawica 1
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
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- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
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- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
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- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 19
- {{ ::replay.translations.shots.hits }} 18/15
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 6699
- {{ ::replay.translations.damageDealt.sniper }} 1582
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 2480
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 11/8
- {{ ::replay.translations.damageAssisted.ownLabel }} 397
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 4,67
| Received | 64 685 | 64 685 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -31,925 | -31,925 | ||||
| Auto-resupply ammunition | -46,876 | 0 | -46,876 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -14,116 | 0 | 32,781 | 0 |
- Starting time 07:22
- Battle duration 13 min 27 s
- Time of destruction 13 min 26 s
| Received | 1 464 | 73 | 1 464 | 73 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Total: | 2 928 | 146 | 4 392 | 220 |
- Version: 1.29.1
- Server game time: 2025-08-24 07:22
-
Spawn: II
- Battle type: Regular
- Uploaded: Nathan500
Replay description
Probably one if not the BEST GAME of my life in an IS-7 on Glacier.
Quite an unexpected game given that I'm gaming with 240 ms of latency (from Asia) with a few packets loss (red ping blinking sometimes) on a low performance LAPTOP x)
No food consumable, mostly standard rounds.
I'm using a full-mobility build:
bond durability / grousers / turbo / fuel
(all field mods unlocked / 5-skill crew)
Highlights (SPOILER):
- Aggressive hill play
- [8:55] Life or death tracking shot on a Foch 155
- [7:20] Trying to help a 277 and a Jpz E100
- 1 vs 5
- [5:45] Clutch shot on the Rhm. Pzw.
- [5:40] Relocating to surprise
- [5:10] Loading HE when it's the only option (after having pressed the "Windows" key instead of the "Alt" key to look at 705A's HP - my heart started pounding xD)
- [4:35] Clutch HE shot
- [4:00] Tough encounter against the Strv 103b
- [3:15] Necessary lucky shot
- [3:10] 40 s to decap: "Will the mobility build be fast enough?!" - 100 decap points
Replay's comments (3)