platoon carry 2v10
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
137 942
9 860
7
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Himmelsdorf – Standard
Himmelsdorf
Leopard 1
Leopard 1
Only_Skill_And_RNG [_HTX_]
08.09.2025 16:34
Without Premium With Premium
Credits 57 476 57 476
Experience 9278 9860
Detailed Report
Statistics for Only_Skill_And_RNG
Battle efficiency Σ: 6 6957 11 266 - 1 -
  • _Racketa_ Vz. 71 Tesák 2 1 1
  • jontsu2017 SU-130PM 2 1
  • StruppiStrupp [FUN] Bat.-Châtillon Bourrasque 1 1
  • Efereal [-4DC-] UDES 03 Alt 3 1
  • SgtSack [ABV] Leopard 1 1 2
  • alex3110k_mail_ru FV3805
  • LKW15 [HEGEL] Progetto M35 mod 46 1 2 3
  • dede0018 Turtle Mk. I 3
  • alb_512 [POZTO] FV215b (183) 4
  • mojzesz1337 IS-M 2 2
  • Teeraphon_chencia Bisonte C45 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 23/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6957
  • {{ ::replay.translations.damageDealt.sniper }} 3191
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 266
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/44
  • {{ ::replay.translations.mileage.label }} 6,21
Credits With Premium
Received 57 476 57 476
Personal Reserves bonus 43 107 43 107
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 100,583 137,942
 
Auto-repair vehicle -19,591 -19,591
Auto-resupply ammunition -44,070 0 -44,070 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 10,922 0 48,281 0
Time
  • Starting time 16:34
  • Battle duration 12 min 45 s
  • Time of destruction 12 min 44 s
Experience
Received 1 163 58     1 163 58
Fine for causing damage to allies 0 0
Personal Reserves bonus 873 174     873 174
Action / Personal missions payout 6 980 0     6 980 0
For playing in a Platoon 262     262
 
 
Total: 9 278 232 9 860 261
  • Version: 2.0.0
  • Server game time: 2025-09-08 16:34
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Only_Skill_And_RNG

Same battle replays (1)

Replay description

No description

Replay's comments (0)