Object 261 - Malinovka 4Kdmg high caliber
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
50 985
7 742
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Object 261
Object 261
Crowned_Monkey [-BVN-]
12.09.2025 01:38
Without Premium With Premium
Credits 33 990 33 990
Experience 7373 7742
Detailed Report
Statistics for Crowned_Monkey
Battle efficiency Σ: 3 4029 14 - - - 215
  • Ar1NCHAINS [TOP3] SU-130PM 1 1 1
  • akyla921 E 75 1 1
  • tongmasque7 IS-2-II 1
  • WhyDoYouSmile Object 261 2 1
  • Vetox_1 SU-130PM
  • Samuka040 Rhm.-Borsig Waffenträger 2
  • pida73 [CZ_HT] Prototipo Standard B 2 1
  • cichock ELC EVEN 90 1 2 1
  • Rj78k AMX 13 105 1 1
  • Itstujm123 Progetto C50 mod. 66 1 1
  • COLOAPICCO [ACQIN] Indien-Panzer 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 9/4
  • {{ ::replay.translations.shots.heHits }} 10
  • {{ ::replay.translations.damageDealt.total }} 4029
  • {{ ::replay.translations.damageDealt.sniper }} 4029
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 215
  • {{ ::replay.translations.stunsCaused }} 7
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,31
Credits With Premium
Received 33 990 33 990
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -33,920 0 -33,920 0
Auto-resupply consumables -5,000 0 -5,000 0
 
Total: -4,930 0 12,065 0
Time
  • Starting time 01:38
  • Battle duration 10 min 24 s
  • Time of destruction 10 min 23 s
Experience
Received 737 37     737 37
Fine for causing damage to allies 0 0
Action / Personal missions payout 6 636 0     6 636 0
 
 
Total: 7 373 37 7 742 56
  • Version: 2.0.0
  • Server game time: 2025-09-12 01:38
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Crowned_Monkey

Replay description

with a few penetrations. On the elc went in blind. The last shot penned the other light while he was on the move.

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