M2 Medium Ace Wanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
95 072
1 421
Lehvaslaiho's Medal
Lehvaslaiho's Medal
Destroy 2 enemy tanks or tank destroyers with a medium tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
M2 Medium Tank
M2 Medium Tank
FrantisekBascovansky
26.09.2025 22:13
Without Premium With Premium
Credits 20 048 20 048
Experience 947 1421
Detailed Report
Statistics for FrantisekBascovansky
Battle efficiency Σ: 2 1925 7 - 409 3 -
  • Shyreg_1 A154_Convertible_Medium_Tank_T3E2 1
  • scrumpyjacko [KA-O] Pz.Kpfw. T 15 1
  • Kambo34 Type 97 Chi-Ha 1 2
  • cielak74 Marder 38T 1
  • ToxicBeer M8A1 1 3
  • SLOBY12 [CASPR] Panzerwagen 39 2 1
  • scrimpdog Valentine AT 3 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 19/12
  • {{ ::replay.translations.shots.heHits }} 4
  • {{ ::replay.translations.damageDealt.total }} 1925
  • {{ ::replay.translations.damageDealt.sniper }} 1064
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 409
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,54
Credits With Premium
Received 20 048 20 048
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -568 -568
Auto-resupply ammunition -20,384 0 -20,384 0
Auto-resupply consumables 0 0 0 0
 
Total: 64,096 0 74,120 0
Time
  • Starting time 22:13
  • Battle duration 5 min 2 s
  • Time of destruction 5 min 1 s
Experience
Received 947 47     947 47
Fine for causing damage to allies 0 0
 
 
Total: 947 47 1 421 71
  • Version: 2.0.0
  • Server game time: 2025-09-26 22:13
  • Spawn: I
  • Battle type: Regular
  • Uploaded: FrantisekBascovansky

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2025-09-26 в 22:23
  • #2 Poor unfair antisocial human waste! You did it again!
    ok30 2025-09-26 в 22:23
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2025-09-26 в 22:23