Pz.Kpfw. II Ausf. J, Steppes, Standard
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
159 149
8 450
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Naidin's Medal
Naidin's Medal
Awarded to a player who has destroyed all enemy Light Tanks in battle (at least 3). Not available in special battles and Clan Wars.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Steppes – Standard
Steppes
Pz.Kpfw. II Ausf. J
Pz.Kpfw. II Ausf. J
FlorianJamy
19.10.2025 09:43
Without Premium With Premium
Credits 28 812 28 812
Experience (x{2} for the first win in a day) 6716 8450
Detailed Report
Statistics for FlorianJamy
Battle efficiency Σ: 8 2001 15 569 - 1 -
  • mg2001_od M3 Stuart 1 2
  • rod58 T-29 1 1 10
  • top1707 [RE_D] BT-5 3 16
  • :Ryota Kataoka: Type 98 Ke-Ni 3
  • :Barnabé Poisson: Somua S35 7 2 40
  • Jez_hunter [MAWA] Pz.Kpfw. I Ausf. C 23 3 31
  • :Tomoki Higuchi: Type 91 Heavy 1 19
  • :Ingemar König: Pz.Kpfw. I Ausf. C 2 28
  • Roninos [UNDOF] Somua S35 3 2 31
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Statistics
  • {{ ::replay.translations.shots.fired }} 354
  • {{ ::replay.translations.shots.hits }} 267/180
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2001
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 41
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 34
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 569
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,43
Credits With Premium
Received 28 812 28 812
Personal Reserves bonus 21 609 21 609
Action / Personal missions payout 90 000 90 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 140,421 159,149
 
Auto-repair vehicle -856 -856
Auto-resupply ammunition -141,600 0 -141,600 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -5,035 0 13,693 0
Time
  • Starting time 09:43
  • Battle duration 8 min 20 s
  • Time of destruction 8 min 19 s
Experience
Received 1 733 87     1 733 87
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 300 262     1 300 262
Bonus for Premium vehicle tier 1 560       1 560  
For playing in a Platoon 390     390
 
 
Total: 6 716 436 8 450 524
  • Version: 2.0.1
  • Server game time: 2025-10-19 09:43
  • Spawn: I
  • Battle type: Bots
  • Uploaded: FlorianJamy

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