Luchs, the terror of Tier 4
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
29 431
2 049
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Redshire – Encounter
Redshire
Pz.Kpfw. II Luchs
Pz.Kpfw. II Luchs
priitr
19.10.2014 14:54
Without Premium With Premium
Credits 19 621 29 432
Experience 1366 2049
Detailed Report
Statistics for priitr
Battle efficiency Σ: 4 1131 4 - 215 6
  • KillMachine256 Pz.Kpfw. II Luchs 5
  • duffy2 Hetzer 8
  • maisterstifler T-46 1 5
  • capitantsunami [GOTA] T-46
  • TITO1812 Marder II 4
  • MichU2561 [PLKRA] SU-85B 6
  • LelesziRambo [HUN1] Pz.Kpfw. IV Ausf. A 1
  • macoflex Hetzer 2 9
  • Zockmotte [ETSD] Pz.Kpfw. I Ausf. C 1 3
  • DzordzNiszczyciel T-28
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 58
  • {{ ::replay.translations.shots.hits }} 47/41
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1131
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 215
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 2,26
Credits With Premium
Received 19 621 29 432
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -125 -125
Auto-resupply ammunition -1,856 0 -1,856 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,640 0 27,450 0
Time
  • Starting time 14:54
  • Battle duration 10 min 17 s
  • Time of destruction -
Experience
Received 911 45     1 367 68
Fine for causing damage to allies 0 0
Action / Personal missions payout 455 0     683 0
 
 
Total: 1 366 45 2 049 67
  • Version: 0.9.3
  • Server game time: 2014-10-19 14:54
  • Spawn: I
  • Battle type: Regular
  • Uploaded: priitr

Replay description

Quite typical Tier4 Luchs carnage. Wait for your target to be engaged, pop in, unload, pop out - that's about it.

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