T25 AT mastery, top gun, high caliber
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Personal Score
Team Score
Detailed Report
Defeat
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
33 089
1 152
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Arctic Region – Standard
T25 AT
Tornarsuk
| Without Premium | With Premium | |
|---|---|---|
| Credits | 29 658 | 44 487 |
| Experience | 1152 | 1728 |
Battle efficiency
Σ:
6
3170
6
-
101
2
- Srdja2001 [SMAK] SU-100 1
- dynamo789 [RTCS] M44
- tkircht T-34-85 1 2
- Patrick_3210 Churchill I 2 2
- polof899 VK 36.01 (H) 3
- Silat1 [ELK] Lorraine 155 mle. 50 1 1
- traczu87 T-43 1
- julio_MAKEDON_ [M_O_B] E 25 2 2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 14
- {{ ::replay.translations.shots.hits }} 12/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3170
- {{ ::replay.translations.damageDealt.sniper }} 578
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 75
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 7/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 101
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,46
Credits
With Premium
| Received | 29 658 | 44 487 | ||||
| Achievements | 3 431 | 5 146 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 33,089 | 49,634 | ||||
| Auto-repair vehicle | -6,624 | -6,624 | ||||
| Auto-resupply ammunition | -14,000 | 0 | -14,000 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 12,465 | 0 | 29,010 | 0 |
Time
- Starting time 14:42
- Battle duration 12 min 23 s
- Time of destruction 9 min 6 s
Experience
| Received | 738 | 36 | 1 107 | 54 | ||
| Achievements | 414 | 20 | 621 | 30 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 1 152 | 56 | 1 728 | 84 |
- Version: 0.9.5
- Server game time: 2015-01-23 14:42
-
Spawn: II
- Battle type: Regular
- Uploaded: Tornarsuk
Replay description
Staying alive and keeping good stats 'til the end of the game and the last two tanks gave me hell. The SU-100 and the arty was one shot for me, and having ~700 hp gave me the reckless idea to rush the SU. Nearly reaching the point to be able to shoot the SU, I got hit by a high roll and instant fire (front of the tank why the hell not?! and yes, I know about 'hitting the gearbox equals engine fire' thing..) and then pops up the arty. I decided that killing the full hp arty and getting shot again by the SU will give more advantage to the others to kill the last tank, I steered towards the spg just to get hit by it mid-turning. Bad luck on a silver plate...
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