TOG II*, Steppes, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
76 216
3 184
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steppes – Standard
Steppes
TOG II*
TOG II*
Desyatnik_Pansy [T-D-U]
09.06.2015 21:35
Without Premium With Premium
Credits 50 811 76 217
Experience 2122 3184
Detailed Report
Statistics for Desyatnik_Pansy
Battle efficiency Σ: 10 2892 9 135 - 1
  • Vitek_0505 [DTG] SU-100 1
  • Jehova_Godfather Hetzer 1 2
  • Kozak78 [1PBPG] StuG III Ausf. G 2 2 2
  • PanzerDevastator1803 [FLGRE] Type 58 1 2
  • jetand [_WOD_] Cromwell B 1 3
  • zieds68 Type 3 Chi-Nu 1 2
  • satorovi VK 36.01 (H) 2
  • Graupel_ [6AR] Hetzer 1 2
  • winner2000uefa M36 Jackson 1 2 5
  • razvansb SU-100 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 23/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2892
  • {{ ::replay.translations.damageDealt.sniper }} 696
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 135
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 0,85
Credits With Premium
Received 50 811 76 217
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,358 -4,358
Auto-resupply ammunition -23,400 0 -23,400 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 20,053 0 45,458 0
Time
  • Starting time 21:35
  • Battle duration 9 min 50 s
  • Time of destruction 9 min 49 s
Experience
Received 1 573 78     2 360 117
Fine for causing damage to allies 0 0
Personal Reserves bonus 78     117
Bonus for Premium vehicle tier 471       707  
 
 
Total: 2 122 78 3 184 117
  • Version: 0.9.8
  • Server game time: 2015-06-09 21:35
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Desyatnik_Pansy

Replay description

I looked at the teams with XVM (yes I know), and I pitted our chances as pretty damn slim from the start. Being in a TOG, I chose to find the single best place where I could lead the enemy solely to face me head-to-head where camo wouldn't matter.

And thus, the result. Played like a true Pansy. And yes, to confirm; I forgot to switch from APCR Ammunition when I switched to it. I apologise if that hurts some of those massive anti-Gold people.

Replay's comments (0)