NA Server T30 Carry, 6.1K Damage Dealt
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Personal Score
Team Score
Detailed Report
Victory
|
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
84 027
6 092
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
South Coast – Standard
T30
Shocktrue [JTF-L]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 56 018 | 84 027 |
| Experience (x{3} for the first win in a day) | 4061 | 6092 |
Battle efficiency
Σ:
2
6181
6
-
1135
2
- JSSQueiroz [IA-BR] Löwe 1
- syzzp [MAHOU] E 100 2 3
- metroelectro T110E5 2 2
- BoydoBC [BORA] Jagdtiger
- CoachFNG [ATAC] Object 704 1 1
- bullrush5 [GBEAR] Leopard 1
- VenomhawkBC [BORA] T30 1 2
- ZombieKitteh Indien-Panzer
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 10/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6181
- {{ ::replay.translations.damageDealt.sniper }} 3550
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 5/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 1135
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,47
Credits
With Premium
| Received | 56 018 | 84 027 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -7,975 | -7,975 | ||||
| Auto-resupply ammunition | -32,400 | 0 | -32,400 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 15,643 | 0 | 43,652 | 0 |
Time
- Starting time 06:11
- Battle duration 10 min 13 s
- Time of destruction -
Experience
| Received | 1 310 | 65 | 1 965 | 98 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x3 | x3 | x3 | x3 | ||
| Personal Reserves bonus | 131 | 197 | ||||
| Total: | 4 061 | 195 | 6 092 | 291 |
- Version: 0.9.8
- Server game time: 2015-06-28 06:11
-
Spawn: I
- Battle type: Regular
- Uploaded: Shocktrue
Replay description
A T30 in a tier Ten match isn't meant to dominate the battlefield, but it's happy to put shots into everything that moves whenever possible. With proper use of cover and concealment, flanking fire and a bit of luck, I punished everything that rolled into my sights and helped carry the team onto victory. The Killing shots weren't mine, but the final scores clearly show the part I played.
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