Unstopable Rampage.
Personal Score
Team Score
Detailed Report
Victory
I class
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
64 414
1 689
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sacred Valley – Encounter
Sacred Valley
T30
T30
Shocktrue [JTF-L]
25.08.2015 05:21
Without Premium With Premium
Credits 42 943 64 415
Experience 1126 1689
Detailed Report
Statistics for Shocktrue
Battle efficiency Σ: 4 4638 5 450 551 5
  • ICantPenetrateUArmor [SOGBR] Lorraine 40 t 1
  • Malwind [-PHX-] Jagdtiger 1
  • Omega44 AMX 50 120 2 2
  • milo009 VK 45.02 (P) Ausf. A
  • Lomil [REPUB] T-54 ltwt. 1
  • Poor_Little_Tink_Tink FV201 (A45) 1 1 2
  • slybobs7 [M-N-C] STA-1 2 1
  • Wawacoffee Comet 1
  • ioni2005 [RO-TD] T34
  • qvcf1 E 75
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4638
  • {{ ::replay.translations.damageDealt.sniper }} 710
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 450
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 551
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,12
Credits With Premium
Received 42 943 64 415
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,195 -2,195
Auto-resupply ammunition -13,200 0 -13,200 0
Auto-resupply consumables 0 0 0 0
 
Total: 27,548 0 49,019 0
Time
  • Starting time 05:21
  • Battle duration 5 min 9 s
  • Time of destruction -
Experience
Received 1 126 56     1 689 84
Fine for causing damage to allies 0 0
 
 
Total: 1 126 56 1 689 84
  • Version: 0.9.9
  • Server game time: 2015-08-25 05:21
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Shocktrue

Replay description

Enemies are spotted, shells are flying, and I just couldn't miss. 8 shots were fired, most snapped off half aimed or less, and EVERY SHELL WENT IN and did damage, including the ammo-racking of a full health ST-A. 4.6K damage, 4 kills, and 9K between the platoon. Total TD carry for this match.

Replay's comments (0)