T26E4 SuperPershing, Fiery Salient, Standard
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Personal Score
Team Score
Detailed Report
Victory
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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
159 180
2 949
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
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Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Fiery Salient – Standard
T26E4 SuperPershing
Edge_rab [E-BT]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 106 120 | 159 180 |
| Experience | 1966 | 2949 |
Battle efficiency
Σ:
2
3068
12
3905
5864
4
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- mpampis1968 Centurion Mk. 7/1 2 1
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| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 22/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3068
- {{ ::replay.translations.damageDealt.sniper }} 665
- {{ ::replay.translations.received.label }} 23
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 18
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 3905
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 11/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 5864
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,97
Credits
With Premium
| Received | 106 120 | 159 180 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -8,314 | -8,314 | ||||
| Auto-resupply ammunition | -6,375 | 0 | -6,375 | 0 | ||
| Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
| Total: | 88,431 | 0 | 141,491 | 0 |
Time
- Starting time 23:22
- Battle duration 5 min 25 s
- Time of destruction 5 min 24 s
Experience
| Received | 1 787 | 89 | 2 681 | 134 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Bonus for Premium vehicle tier | 178 | 268 | ||||
| Total: | 1 966 | 89 | 2 949 | 134 |
- Version: 0.9.14
- Server game time: 2016-03-22 23:22
-
Spawn: II
- Battle type: Regular
- Uploaded: Edge_rab
Replay description
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