All of the bounce
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
20 718
747
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cliff – Standard
Cliff
O-I
O-I
devastator632 [4KAD2]
20.05.2016 02:55
Without Premium With Premium
Credits 20 771 31 157
Experience 747 1121
Detailed Report
Statistics for devastator632
Battle efficiency Σ: 1 865 5 4975 1161 8
  • HPL19500 SU-85 1
  • RUNFAST2 Pz.Kpfw. IV Ausf. H
  • ChopChop_532 Covenanter 1
  • Russman44 SU-85B 1
  • ORHUE T-34 8
  • slapu M8A1 12
  • BlackJack68 Churchill I 1 2 1
  • ali_simo Hetzer
  • Grinch62 M4A3E2 Sherman Jumbo 1
  • Lump_marksman Hetzer 27 2 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 4
  • {{ ::replay.translations.shots.hits }} 3/2
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 865
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 74
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 69
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4975
  • {{ ::replay.translations.friendlyFire }} 0/10
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 3/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1161
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,91
Credits With Premium
Received 20 771 31 157
 
Fine for causing damage to allies -53 79
Compensation for damage caused by allies 0 0
 
Total amount for battle: 20,718 31,077
 
Auto-repair vehicle -2,060 -2,060
Auto-resupply ammunition -2,520 0 -2,520 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 13,138 0 23,497 0
Time
  • Starting time 02:55
  • Battle duration 5 min 12 s
  • Time of destruction 5 min 11 s
Experience
Received 747 37     1 121 56
Fine for causing damage to allies 0 0
 
 
Total: 747 37 1 121 56
  • Version: 0.9.14
  • Server game time: 2016-05-20 02:55
  • Spawn: I
  • Battle type: Regular
  • Uploaded: devastator632

Replay description

just watch