Highway Patrol; 7.3k Damage, Scout, Patrol Duty, Mastery Badge
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
100 498
12 412
6
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Highway – Standard
Highway
Spähpanzer Ru 251
Spähpanzer Ru 251
MAD0130 [-UV-]
08.01.2018 02:07
Without Premium With Premium
Credits 45 269 67 904
Experience (x{3} for the first win in a day) 7550 12412
Detailed Report
Statistics for MAD0130
Battle efficiency Σ: 1 1828 3 2 7317 9 -
  • gol222 M46 Patton KR
  • Undisturbed [_MLP] Spähpanzer Ru 251 1 1
  • ebuddi [PROF] Bat.-Châtillon 25 t AP 1 3
  • micman113 UDES 03
  • 86_You [_1ST_] T26E4 SuperPershing
  • oldboy51 [W-R] T71
  • imagod Lorraine 40 t 1 2 3
  • mahdiperfect [FOI] M12 1
  • Blndshot M56 Scorpion
  • Kierkides Tiger I
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1828
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 7317
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 7,2
Credits With Premium
Received 45 269 67 904
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -15,000 -15,000
Auto-resupply ammunition -18,330 0 -18,330 0
Auto-resupply consumables -2,250 0 -2,250 0
 
Total: 9,689 0 64,918 0
Time
  • Starting time 02:07
  • Battle duration 7 min 48 s
  • Time of destruction 7 min 2 s
Experience
Received 1 510 75     2 265 113
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Personal Reserves bonus 3 020 150     4 530 225
 
 
Total: 7 550 375 12 412 565
  • Version: 0.9.21
  • Server game time: 2018-01-08 02:07
  • Spawn: I
  • Battle type: Regular
  • Uploaded: MAD0130

Replay description

What do you do when you on Highway and are in a scout vehicle? Patrol field of course.
15:00-14:20 Aiming for a bush for early spots, I run into 3 enemy vehicles and forced to make a run for it.
14:20-13:30 I start my patrol of the ridges, allies take out several enemies while I spot a couple more
13:30-11:30 Doing a loop to keep the enemies spotted I use auto-aim to deal some damage to the enemies.
11:30-11:20 The enemy finally decides they had enough and try to leave, letting me take out the enemy Lorr before I am forced back by hidden enemies
11:20-10:00 I keep the SuperP and B-C spotted while being a 1 shot. Finally spot the enemy Scorp which allies quickly take out.
10:00 - 9:00 The enemies finally pushed out of the field I move in and spot the enemy base, finding the arty and a UDES which the team quickly puts down.
9:00-END I run into town for a little bit more damage but am taking out by the B-C after a couple of shots.

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