Steel wall, high calibre, Ace mastery
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
93 354
6 895
4
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Encounter
Malinovka
T110E3
T110E3
mizku [QSF-C]
20.01.2018 19:18
Without Premium With Premium
Credits 62 236 93 354
Experience (x{3} for the first win in a day) 4595 6895
Detailed Report
Statistics for mizku
Battle efficiency Σ: 5 8061 9 7670 1040 2 -
  • xMody27x VK 100.01 (P) 5 1 3
  • sheyxnazar T34 2 2
  • Titanius_ocelkuj_svk Bat.-Châtillon 25 t 5 3 1
  • SnaffleDog Centurion Mk. I 3
  • redlegend78 [AIGIO] Waffenträger auf Pz. IV 3 1
  • Sedoy_fighter Conqueror 1
  • ruslanbevz [STOPA] Chrysler K GF 6
  • blackbull666 [-PTSP] T110E4 1 1
  • Jedrusgx Super Conqueror 2 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 19/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8061
  • {{ ::replay.translations.damageDealt.sniper }} 215
  • {{ ::replay.translations.received.label }} 28
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 22
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 7670
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1040
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,58
Credits With Premium
Received 62 236 93 354
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -17,223 -17,223
Auto-resupply ammunition -62,240 0 -62,240 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -20,227 0 10,891 0
Time
  • Starting time 19:18
  • Battle duration 9 min 25 s
  • Time of destruction 9 min 24 s
Experience
Received 1 313 65     1 970 98
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Action / Personal missions payout 656 0     985 0
 
 
Total: 4 595 195 6 895 294
  • Version: 0.9.21
  • Server game time: 2018-01-20 19:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: mizku

Replay description

13:15 Action starts, shooting lower tier medium.

12:54 First Kill of the game.

12:39 Second kill with a lucky high roll.

12:24 Getting a flanking opportunity shots, Also being shot in the flank.

11:52 - 11:20 Bullying a top tier Heavy tank. Shooting at it twice and taking damage for nothing.

10:23 enemy bounces of me with luck.

10:00 Sniping a cupola with nice high roll.

8:20 Finally pushing out and taking the fight to the enemy, low dmg roll.

7:56 3rd skill with a snapshot.

7:43 4th kill, and getting read yto be flanked by the batchat, loading HE for it hoping to kill it in one shot,
and failing to do so. soaking more dmg with the armour.

6:14 5th kill on a low health with HE and the last action of the replay.

8k dmg, 7,6k blocked.

Replay's comments (0)