Playing t49 again after two years
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
44 312
2 884
4
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
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Malinovka – Encounter
T49
hadding [BB4]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 44 312 | 66 468 |
| Experience (x{2} for the first win in a day) | 2884 | 4326 |
Battle efficiency
Σ:
6
3349
18
-
4320
8
-
- Dr_CriticalFish [BIS_H] T-44 1 1
- YamakaFZR M56 Scorpion 6 1
- THOR__2016 [OB1] Spähpanzer Ru 251 3 1
- Matyora_is_kill_you T29
- The_Biggrzyb [IBSW] Spähpanzer SP I C
- jth170 Bat.-Châtillon 155 55
- 21062002 G.W. Panther 3 1
- N_Y_P_D Rheinmetall Skorpion G 1 1
- bigbucar1556 [MAN__] O-Ni
- bou_175 Konštrukta T-34/100 2 1
- vxxxv Somua SM 2
- IntranceTank Lorraine 40 t 2 1
- slobodana [SLAIN] IS-2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 10
- {{ ::replay.translations.shots.hits }} 9/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3349
- {{ ::replay.translations.damageDealt.sniper }} 872
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 8
- {{ ::replay.translations.damaged }} 8/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 4320
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 4,43
Credits
With Premium
| Received | 44 312 | 66 468 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -8,312 | -8,312 | ||||
| Auto-resupply ammunition | -7,500 | 0 | -7,500 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 28,500 | 0 | 50,656 | 0 |
Time
- Starting time 08:13
- Battle duration 8 min 48 s
- Time of destruction -
Experience
| Received | 1 442 | 72 | 2 163 | 108 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Total: | 2 884 | 144 | 4 326 | 216 |
- Version: 1.0.0.3
- Server game time: 2018-04-16 08:13
-
Spawn: II
- Battle type: Regular
- Uploaded: hadding
Replay description
One must be mad to try to stop a t49 in a match with good MM.STA had a stronk game too.
Seriously though it is a clear example of how good games happen. The enemy is usually playing terribly and a bit better tankers tactically heavily outplay them. First they dont contest over initial map control and after that they rush ambushes over the open one by one.
Replay's comments (0)