Strv S1 Ace, massive bottom tier game
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
223 088
5 615
2
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Cliff – Standard
Strv S1
Zevrik
| Without Premium | With Premium | |
|---|---|---|
| Credits | 99 150 | 148 725 |
| Experience (x{2} for the first win in a day) | 3742 | 5615 |
Battle efficiency
Σ:
4
5835
8
-
271
1
-
- AA_VENOM VK 100.01 (P) 1 1
- NISY_AAC6933BKC2 Rheinmetall Skorpion G 1 2
- sense789 Strv S1 1
- battle_mario [A-O-G] Rheinmetall Skorpion G 2 2
- Neckshot [ELVIS] AMX 30 1er prototype 1 1
- Abbnormal [5IB] M53/M55
- Ala_Veloz Object 704 1 3
- Abolis [-M1-] Object 252U Defender 1
- Fresco26 [SMIRC] FV4005 Stage II 1
- KTRK_008 [JAWN] Progetto M40 mod. 65 1 1
- notz1 AMX 50 120 1
- theskinman36 [-HOD-] Object 261 1 1
- JoesPizza55 Type 4 Heavy 2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 29
- {{ ::replay.translations.shots.hits }} 21/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5835
- {{ ::replay.translations.damageDealt.sniper }} 4092
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 12/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 271
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,55
Credits
With Premium
| Received | 99 150 | 148 725 | ||||
| Action / Personal missions payout | 74 363 | 74 363 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -5,454 | -5,454 | ||||
| Auto-resupply ammunition | -33,640 | 0 | -33,640 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 134,419 | 0 | 183,994 | 0 |
Time
- Starting time 09:20
- Battle duration 12 min 47 s
- Time of destruction 12 min 46 s
Experience
| Received | 1 497 | 74 | 2 246 | 111 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Action / Personal missions payout | 598 | 29 | 898 | 44 | ||
| Bonus for Premium vehicle tier | 150 | 225 | ||||
| Total: | 3 742 | 177 | 5 615 | 266 |
- Version: 1.3.0.1
- Server game time: 2019-01-06 09:20
-
Spawn: I
- Battle type: Regular
- Uploaded: Zevrik
Replay description
My ace...clutch carry at the end. Almost 6k dmg as bottom tier.
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