AE Phase I - Ace Tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
83 961
8 031
1
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Kharkov – Standard
Kharkov
AE Phase I
AE Phase I
Sharp1903_EU
02.08.2019 18:50
Without Premium With Premium
Credits 55 974 55 974
Experience (x{2} for the first win in a day) 6709 8031
Detailed Report
Statistics for Sharp1903_EU
Battle efficiency Σ: 1 5029 3 390 2340 1 -
  • artem26031983_RU FV4005 Stage II
  • MAS_HUNTER_RU [CITS] FV4005 Stage II
  • domin585_EU [TBHE] AE Phase I 1
  • Elephant_NK_RU Super Conqueror 1 2
  • L0rd0_0_RU AE Phase I 1
  • bashi_bazouk_RU T-54 1 2
  • _yKcycCc__RU Strv 103B 1 2
  • Steel_Beast_1_EU [RXCQ] Pz.Kpfw. VII 1
  • tan_38_NA [VLKF] T95 1 2
  • Klassikom_RU [IWRK] Object 263 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5029
  • {{ ::replay.translations.damageDealt.sniper }} 465
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2340
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,98
Credits With Premium
Received 55 974 55 974
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,548 -14,548
Auto-resupply ammunition -30,900 0 -30,900 0
Auto-resupply consumables 0 0 0 0
 
Total: 10,526 0 38,513 0
Time
  • Starting time 18:50
  • Battle duration 10 min 53 s
  • Time of destruction 10 min 52 s
Experience
Received 1 322 66     1 322 66
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 966 0     3 966 0
Bonus for Premium vehicle tier 99       99  
 
 
Total: 6 709 132 8 031 198
  • Version: 1.6.0
  • Server game time: 2019-08-02 18:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Sharp1903

Replay description

I tried AE Phase I on test server.

Replay's comments (2)

  • #1 It's nice that you shoot ordinary stones. However, if you were shooting with goldów, you would make about 7-8k dmg. A nice bit.
    Call_me_Princessa 2019-08-03 в 13:35
  • #2 Well ,yes you are right , but I don't like using gold ammo in general, I use it last resort
    Sharp1903 2019-08-03 в 15:30