AMX CDA We pushed, we won
Personal Score
Team Score
Detailed Report
Victory
II class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
79 530
13 068
30
Dumitru's Medal
Dumitru's Medal
Destroy 3 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
AMX Canon d'assaut 105
AMX Canon d'assaut 105
Arkarthurer [T-D-U]
19.01.2020 22:02
Without Premium With Premium
Credits 53 020 53 020
Experience 12589 13068
Detailed Report
Statistics for Arkarthurer
Battle efficiency Σ: 5 2503 3 - 271 3 -
  • rede1997 Super Hellcat 1
  • past_tense SU-14-2 1
  • xDynasty FV207
  • DavidBlack2004 [PSRK] ISU-152 2 2
  • Il_Cavaliere_Inesistente [CIDA] Lorraine 155 mle. 50 1
  • Naczelnypazi_XD [MPEC] Hotchkiss EBR 1
  • Rysher G.W. Panther 1
  • Skillex_44 Panther 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2503
  • {{ ::replay.translations.damageDealt.sniper }} 1204
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 271
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,19
Credits With Premium
Received 53 020 53 020
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,615 -5,615
Auto-resupply ammunition -13,310 0 -13,310 0
Auto-resupply consumables 0 0 0 0
 
Total: 34,095 0 60,605 0
Time
  • Starting time 22:02
  • Battle duration 7 min 46 s
  • Time of destruction -
Experience
Received 957 47     957 47
Fine for causing damage to allies 0 0
Action / Personal missions payout 11 488 0     11 488 0
Bonus for Premium vehicle tier 144       144  
 
 
Total: 12 589 47 13 068 71
  • Version: 1.7.0
  • Server game time: 2020-01-19 22:02
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Arkarthurer

Replay description

I rather like the AMX CDA.

I think what this replay shows is that a TD shouldn't always be passive and camp. The idea is to read the game, read how the enemy team are deployed and act accordingly.

I am pleased to say that if I hadn't helped our team push we probably wouldn't have won.

A thoroughly enjoyable game.

Ark'

Replay's comments (0)