M10 RBFM Top Gun Naydins Radley Ace Tanker
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
116 396
4 123
7
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
|
Naidin's Medal
Awarded to a player who has destroyed all enemy Light Tanks in battle (at least 3). Not available in special battles and Clan Wars.
|
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Highway – Standard
M10 RBFM
Arkarthurer [T-D-U]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 30 009 | 30 009 |
| Experience (x{2} for the first win in a day) | 2977 | 4123 |
Battle efficiency
Σ:
9
1499
7
-
240
1
-
- Wowwwwww_751 KV-2 1
- Monarh1976 T-50-2 1
- SunnY AMX ELC bis 1
- Bomabakk Strv m/42 1
- rzym2015 [BTIGE] StuG III Ausf. G 1 2
- PKTejfol Grille
- Hans7811 T-34-85M 1 1
- Reakta T67 1 3
- CommandUnit MT-25 1 4
- andru02 P.43 bis 1 1
- funkyl KV-1 2 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 37
- {{ ::replay.translations.shots.hits }} 17/16
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1499
- {{ ::replay.translations.damageDealt.sniper }} 541
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 10/9
- {{ ::replay.translations.damageAssisted.ownLabel }} 240
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,07
Credits
With Premium
| Received | 30 009 | 30 009 | ||||
| Action / Personal missions payout | 71 382 | 71 382 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -1,951 | -1,951 | ||||
| Auto-resupply ammunition | -3,552 | 0 | -3,552 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 95,888 | 0 | 110,893 | 0 |
Time
- Starting time 21:17
- Battle duration 12 min 35 s
- Time of destruction 12 min 19 s
Experience
| Received | 1 145 | 57 | 1 145 | 57 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| For military maneuvers | 129 | 129 | ||||
| Bonus for Premium vehicle tier | 687 | 687 | ||||
| Total: | 2 977 | 243 | 4 123 | 301 |
- Version: 1.7.0
- Server game time: 2020-01-12 21:17
-
Spawn: I
- Battle type: Regular
- Uploaded: Arkarthurer
Replay description
I am very pleased with this performance in my M10 RBFM.
It emphasises the value of relocating, even in a TD, not to camp in one place all the time.
Also, keep ones distance, try to stay at the edge of the view/spotting range and use bush mechanics to remain unspotted.
If only I had taken more of a sneaky approach towards the cap at the end the artillery wouldn't have spotted me.
All in all, a very nice game.
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