E50 - Ace - Stock gun (Almost) - Crazy carry
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
114 393
5 488
3
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Overlord – Standard
Overlord
E 50
E 50
Chrisac11
27.01.2020 04:46
Without Premium With Premium
Credits 50 841 50 841
Experience 4756 5488
Detailed Report
Statistics for Chrisac11
Battle efficiency Σ: 7 4916 9 1410 1507 2 -
  • FlyFool T-34-2 2 1
  • Balcanicus Charioteer
  • gajdza [ZAVAR] FV207
  • Hello_im_Stefan [VTEPS] Jagdtiger 1 4
  • JordyRH IS-6 2 4
  • ChybaJa Jagdtiger 1 2
  • Dangerous_Toy [THRIL] T-54 1
  • spielt_1096 SU-130PM
  • biliba Object 704 1 2
  • DesertRosse 50TP prototyp 1 1
  • Tosz2001 UDES 14 Alt 5 1
  • iraq_solder_2016 [BRNY] Bat.-Châtillon 155 55 1
  • Boerewolfmann Prototipo Standard B 2 1 4
  • Captain_12 FV207 1 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 26/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4916
  • {{ ::replay.translations.damageDealt.sniper }} 374
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1410
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1507
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,85
Credits With Premium
Received 50 841 50 841
Action / Personal missions payout 38 131 38 131
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,446 -16,446
Auto-resupply ammunition -99,492 0 -99,492 0
Auto-resupply consumables 0 0 0 0
 
Total: -26,966 0 -1,545 0
Time
  • Starting time 04:46
  • Battle duration 14 min 56 s
  • Time of destruction -
Experience
Received 1 463 73     1 463 73
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 195 330     2 195 330
Action / Personal missions payout 1 098 0     1 098 0
 
 
Total: 4 756 403 5 488 440
  • Version: 1.7.0
  • Server game time: 2020-01-27 04:46
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Chrisac11

Replay description

So glad the jagdtiger chose to cliffdive... and holy shit... finding the arty with 20 sec left...

Replay's comments (2)

  • #1 I had two options. wait for the artillery to catch me, or try to throw myself into one place where I will probably have some chance to survive and can take off the e50. Unfortunately, the allies survived still wondering where they are, and more importantly, HOW DID THEY GET THERE :) still gg
    ChybaJa 2020-01-27 в 15:11
  • #2 Ya - I get it :) gg. I was just lucky that my arty tracked you, so i could get around you. Would love to see it from your perspective
    Chrisac11 2020-01-27 в 16:31