How to track an E 100 out of view range
Personal Score
Team Score
Detailed Report
Victory
II class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
50 235
4 110
11
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Minsk – Standard
Minsk
Object 430U
Object 430U
maxlamenaz [_MC__]
23.03.2020 13:28
Without Premium With Premium
Credits 33 490 33 490
Experience 3653 4110
Detailed Report
Statistics for maxlamenaz
Battle efficiency Σ: 2 2660 3 2860 1235 1 -
  • stepa145632 [1CSAK] T-100 LT 1
  • PIT3R102 [_TIR_] UDES 15/16 1 1 1
  • papa_Mysliwy [TOXIM] Panhard EBR 105 1
  • Daniil89 Object 261
  • Vyper_HU [-FSG-] AMX 50 B 2 2
  • rafal5521 [PWPRO] IS-7
  • DeFence [LOGIN] T-62A 1
  • artur_A10 Bat.-Châtillon 25 t 1
  • bien0318 Object 430U 3 1 1
  • szerman1_1 [PINGV] E 100 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 8/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2660
  • {{ ::replay.translations.damageDealt.sniper }} 484
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 2860
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1235
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,67
Credits With Premium
Received 33 490 33 490
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -17,984 -17,984
Auto-resupply ammunition -10,800 0 -10,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 4,706 0 21,451 0
Time
  • Starting time 13:28
  • Battle duration 6 min 22 s
  • Time of destruction 6 min 21 s
Experience
Received 913 45     913 45
Fine for causing damage to allies 0 0
Action / Personal missions payout 2 740 0     2 740 0
 
 
Total: 3 653 45 4 110 68
  • Version: 1.8.0
  • Server game time: 2020-03-23 13:28
  • Spawn: I
  • Battle type: Regular
  • Uploaded: maxlamenaz

Replay description

At 11:45 I shot at an UDES 15/16 but he drop down of his position and my shot don't hit him. Then my lost shell hit the track of the E 100 which permitted my ally to destroy him.

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