Keeping calm when the game is close
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
56 858
15 944
7
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
WZ-111-1G FT
WZ-111-1G FT
FatMatt13
14.06.2020 21:40
Without Premium With Premium
Credits 37 905 37 905
Experience 15280 15944
Detailed Report
Statistics for FatMatt13
Battle efficiency Σ: 8 4354 8 240 277 1 -
  • bexter04 Super Hellcat 1
  • Senoshen Strv 74
  • Draxoblaze Strv 74 2 1
  • ayson22 [BRIKS] IS-3 1
  • adelisiron_2 [DOREK] Comet 1
  • GateJumper M4A3E8 Sherman 1
  • drtic3 T-34-85 1
  • Count_Malthus Konštrukta T-34/100 2 2
  • edgarsoa SU-101 1 2
  • Helpmebro [NMSYS] IS 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 13/10
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 4354
  • {{ ::replay.translations.damageDealt.sniper }} 1396
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 277
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/10
  • {{ ::replay.translations.mileage.label }} 1,44
Credits With Premium
Received 37 905 37 905
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,402 -3,402
Auto-resupply ammunition -16,815 0 -16,815 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,688 0 36,641 0
Time
  • Starting time 21:40
  • Battle duration 9 min 24 s
  • Time of destruction -
Experience
Received 1 328 66     1 328 66
Fine for causing damage to allies 0 0
Action / Personal missions payout 13 952 0     13 952 0
 
 
Total: 15 280 66 15 944 99
  • Version: 1.9.1
  • Server game time: 2020-06-14 21:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: FatMatt13

Replay description

I kept my cool when the game was getting close, I knew that the town was losing and if I wanted to win, I would have to clutch it out. I definitely missed some crucial shots (you'll see that I get upset) but I wasn't punished for it.

Though I will admit it, It helped that I was one of the few tier 8 tanks in the game, I don't know how winnable that situation would have been if it were all tier 8 tanks.

The game was close and we were down 2-3 tanks, but I let my team know that the game was winnable and to keep calm. I repositioned and hoped my teammates would protect my back while I dealt with the leftover heavies/mediums from town. The T28 HTC played well, kudos to them for keeping my flank locked down.

Replay's comments (0)