T34-85M 3kills 4.7 k damages
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
96 443
7 125
2
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Murovanka – Standard
Murovanka
T-34-85M
T-34-85M
Soulworker
11.07.2020 20:27
Without Premium With Premium
Credits 64 295 64 295
Experience (x{2} for the first win in a day) 5349 7125
Detailed Report
Statistics for Soulworker
Battle efficiency Σ: 3 4728 9 240 706 1 -
  • arme_razrushitel M36 Jackson 2 4
  • EGGE_YFC LTG 2
  • Oceansides T-34-85 1 3
  • Bhag32 T20 3
  • gummypoopin [GR8] Krupp-Steyr Waffenträger 2
  • Boy_Howdy_ Jagdpanther 1 1
  • _Lamb_Of_God [ARES-] King Tiger 2 2
  • __Pez__ [T-Y-R] Cromwell 4
  • KitFox_Flyer Tiger (P) 2 3 5
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 43
  • {{ ::replay.translations.shots.hits }} 31/26
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 4728
  • {{ ::replay.translations.damageDealt.sniper }} 1540
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 706
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2
Credits With Premium
Received 64 295 64 295
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,077 -3,077
Auto-resupply ammunition -40,728 0 -40,728 0
Auto-resupply consumables 0 0 0 0
 
Total: 20,490 0 52,638 0
Time
  • Starting time 20:27
  • Battle duration 7 min 19 s
  • Time of destruction -
Experience
Received 1 775 88     1 775 88
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 1 000 0     1 000 0
Bonus for Premium vehicle tier 799       799  
 
 
Total: 5 349 176 7 125 264
  • Version: 1.9.1
  • Server game time: 2020-07-11 20:27
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Soulworker

Replay description

Getting into position for spotting enemy tanks into the forest and they just let me farm them for free. Got spotted by an enemy tier 7 td with their t34-85 and tiger P shortly. They brought me down to one range for any tank and got lucky that I bounce the tiger P's shell off the rear of my tank. Relocation to cover weaker flank while my team retaked the forest and provided the support fire when they pushed into the enemy base.
Hope you guy enjoy this.

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