3 Pz2J enter the arena with predictable lack of results
Personal Score
Team Score
Detailed Report
Defeat
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 107
1 330
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Abbey – Standard
Abbey
Pz.Kpfw. II Ausf. J
Pz.Kpfw. II Ausf. J
Derp_To_The_Face [UND3R]
13.07.2020 02:38
Without Premium With Premium
Credits 16 738 16 738
Experience 1053 1330
Detailed Report
Statistics for Derp_To_The_Face
Battle efficiency Σ: 4 1050 12 1564 337 1 -
  • X_Lycanroc [PIXL-] T2 Light Tank 1 2
  • Rohan_Thakkar Pz.Kpfw. 35 (t)
  • BioHusky M2 Light Tank 2 12
  • BaronVonRollup Pz.Kpfw. II Ausf. J 56 2 4
  • Matt_Matdog69 Pz.Kpfw. II 6 1 18
  • Leo_T30 Pz.Kpfw. III Ausf. E 2 1
  • Mongogram Pz.Kpfw. II Ausf. J
  • pyrobomber [MSFIT] MKA 1 13
  • copperhead55 T2 Light Tank
  • toto_from_kansas M3 Stuart
  • WGATanker167 T2 Light Tank 1 15
  • dajens Type 95 Ha-Go 4 2 12
  • Haveatme Pz.Kpfw. III Ausf. E 5 2 18
  • Brooklyns_Own Pz.Kpfw. 35 (t) 5 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 360
  • {{ ::replay.translations.shots.hits }} 285/97
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1050
  • {{ ::replay.translations.damageDealt.sniper }} 12
  • {{ ::replay.translations.received.label }} 81
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 78
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1564
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 337
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/58
  • {{ ::replay.translations.mileage.label }} 1,98
Credits With Premium
Received 16 738 16 738
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -401 -401
Auto-resupply ammunition -120,180 0 -120,180 0
Auto-resupply consumables 0 0 0 0
 
Total: -53,843 0 -45,474 0
Time
  • Starting time 02:38
  • Battle duration 10 min 48 s
  • Time of destruction 10 min 47 s
Experience
Received 554 27     554 27
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 499       499  
 
 
Total: 1 053 27 1 330 41
  • Version: 1.9.1
  • Server game time: 2020-07-13 02:38
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Derp_To_The_Face

Replay description

2v1 Pz2J fighting in the cap circle at the end with predictable lack of results. Stupidity, hilarity and maximum effort were used. It was not effective

Replay's comments (0)