WZ120_1G_FT highest dmg in tier 10 - NO GOLD + god tier teamwork .
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
125 366
3 097
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Glacier – Standard
Glacier
WZ-120-1G FT
WZ-120-1G FT
Laurenszio
05.09.2020 21:47
Without Premium With Premium
Credits 83 577 83 577
Experience 3097 3097
Detailed Report
Statistics for Laurenszio
Battle efficiency Σ: 3 4131 3 3090 1709 - -
  • nubik11111 Object 430U 1 2
  • EvilMarra Tortoise 1
  • giwrgos1977 [IWNES] IS-M 1
  • FINeh13 FV4005 Stage II 1
  • Rebell_27 [NR-SK] Bat.-Châtillon Bourrasque 3 3 2
  • HUGHMUNGUSBLACKHOLECUCK [KUKAS] E 100 2
  • Oblakany [WBPM] T95 2
  • kubczj6 IS-3A 2 1
  • vlase8608 [IWNES] KV-4 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 15/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4131
  • {{ ::replay.translations.damageDealt.sniper }} 3210
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3090
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1709
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/5
  • {{ ::replay.translations.mileage.label }} 1,92
Credits With Premium
Received 83 577 83 577
Personal Reserves bonus 41 789 41 789
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 125,366 125,366
 
Auto-repair vehicle -4,864 -4,864
Auto-resupply ammunition -27,690 0 -27,690 0
Auto-resupply consumables 0 0 0 0
 
Total: 92,812 0 92,812 0
Time
  • Starting time 21:47
  • Battle duration 11 min 33 s
  • Time of destruction -
Experience
Received 1 452 72     1 452 72
Fine for causing damage to allies 0 0
Personal Reserves bonus 216     216
Action / Personal missions payout 1 500 0     1 500 0
Bonus for Premium vehicle tier 145       145  
 
 
Total: 3 097 288 3 097 288
  • Version: 1.10.0
  • Server game time: 2020-09-05 21:47
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Laurenszio

Replay description

o7

I did take the mid position in glacier to do some agressive plays but our team lost the heavy line..then i decided not to run away but take the little hill on the mid cz i thought it will be a key position.. and it was.. working together with only a couple of my team mates we managed to win a lose situation. It was so good to play like a team and support each other with crossfire and using the new communication system.

If this replay get mentioned in the best replay of the week series ,PLEASE mention the name of my two comrade aswell <3.

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