leading the charge
Personal Score
Team Score
Detailed Report
Defeat
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
76 526
3 424
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
T28
T28
Cat_of_Hell
16.09.2020 08:00
Without Premium With Premium
Credits 30 536 30 536
Experience 2885 3424
Detailed Report
Statistics for Cat_of_Hell
Battle efficiency Σ: 2 3093 3 3330 1499 5 -
  • Gouten510 Rheinmetall Skorpion G 1
  • McDom165 [ROCKY] TS-5 1
  • Slashdot7 VK 100.01 (P) 1
  • ArmyofNIN [-DSS-] SU-130PM 1 1
  • RoadMarch [PYRMD] T26E4 SuperPershing 3 1
  • TxTon Tiger II 1 1 3
  • dodoli33 [CMGA] IS-3A 1
  • lapr89 [-BTC-] Centurion Mk. I 1 1 1
  • Fraid_Knot [PYRMD] T26E5 Patriot 3 1
  • jda66 CS-53 1
  • Disposablehero74 T26E4 SuperPershing 7 1
  • WWLSDD Lorraine 155 mle. 51
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 12/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3093
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 19
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 3330
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1499
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,5
Credits With Premium
Received 30 536 30 536
Personal Reserves bonus 25 509 25 509
Achievements 3 475 3 475
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 59,520 76,526
 
Auto-repair vehicle -2,839 -2,839
Auto-resupply ammunition -20,140 0 -20,140 0
Auto-resupply consumables 0 0 0 0
 
Total: 36,541 0 53,547 0
Time
  • Starting time 08:00
  • Battle duration 8 min 3 s
  • Time of destruction 8 min 2 s
Experience
Received 673 33     673 33
Achievements 404 20     404 20
Fine for causing damage to allies 0 0
Personal Reserves bonus 808     808
Action / Personal missions payout 1 000 1 000     1 000 1 000
 
 
Total: 2 885 1053 3 424 1080
  • Version: 1.10.0
  • Server game time: 2020-09-16 08:00
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Cat_of_Hell

Replay description

Unfortunately, this match was a loss. but it is a good example of teamwork lead by action.

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