149
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
71 247
1 665
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Encounter
Sand River
T95/FV4201 Chieftain
T95/FV4201 Chieftain
Bayleaf154
20.09.2020 02:18
Without Premium With Premium
Credits 47 498 47 498
Experience 1136 1665
Detailed Report
Statistics for Bayleaf154
Battle efficiency Σ: 4 5213 7 2520 816 2 -
  • Psych082 M40/M43
  • waldisinthemix T-62A 1 1
  • 960M Super Conqueror 1
  • FQRGE Waffenträger auf Pz. IV 2
  • alexsandr105 Löwe 2 1
  • beaucafea [V0LT] STB-1 1 1
  • MuhKuhKiller Bat.-Châtillon 25 t AP 1
  • OndrasekN Leopard Prototyp A 1
  • jestergod STA-1 2 1
  • BRANITEL_1 [BGUN1] Conqueror 1 1
  • __sQbany__ VK 100.01 (P) 3
  • OR4NGE_WARRIOR [FUNTR] Panhard AML Lynx 6x6 1
  • DoneDorinFragskiller_680 E 50 1 1
  • poi_296 T28 Prototype 1 2 2
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 15/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5213
  • {{ ::replay.translations.damageDealt.sniper }} 1640
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2520
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 816
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,95
Credits With Premium
Received 47 498 47 498
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,375 -25,375
Auto-resupply ammunition -17,850 0 -17,850 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -18,727 0 5,022 0
Time
  • Starting time 02:18
  • Battle duration 5 min 49 s
  • Time of destruction 5 min 48 s
Experience
Received 1 057 52     1 057 52
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 79       79  
 
 
Total: 1 136 52 1 665 78
  • Version: 1.10.0
  • Server game time: 2020-09-20 02:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Bayleaf154

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