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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 67 596 | 67 596 |
Experience (x{3} for the first win in a day) | 4832 | 4832 |
- treborelad CS-44 1 5
- fear_marbh [LEM0N] Löwe
- MissiDominici [_CSM_] King Tiger
- labbit_tank UDES 03 1 3
- bud_light010 [1VETS] Lorraine 155 mle. 50 2 3
- Notinto_4play [PUPEH] WZ-120-1G FT
- Kofefe SU-152 2 7
- zeegamer Rheinmetall Skorpion G
- stlbpwells IS-2 2 5
- rebel_01_1 P.43 ter 1 1
- Sepson2 [_CSM_] Leo
- CPSmurf [NOBS] T-103
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 33
- {{ ::replay.translations.shots.hits }} 29/24
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2913
- {{ ::replay.translations.damageDealt.sniper }} 446
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 8
- {{ ::replay.translations.damaged }} 6/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 2803
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 17/0
- {{ ::replay.translations.mileage.label }} 3,92
Received | 67 596 | 67 596 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,895 | -4,895 | ||||
Auto-resupply ammunition | -84,327 | 0 | -84,327 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -41,626 | 0 | -41,626 | 0 |
- Starting time 04:09
- Battle duration 11 min 40 s
- Time of destruction -
Received | 1 510 | 75 | 1 510 | 75 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x3 | x3 | x3 | x3 | ||
Bonus for Premium vehicle tier | 302 | 302 | ||||
Total: | 4 832 | 1225 | 4 832 | 1225 |
- Version: 1.10.0
- Server game time: 2020-10-11 04:09
- Spawn: I
- Battle type: Regular
- Uploaded: Silence_of_the_Clams
Replay description
See that we have no lights, so I scout early. As game progresses we start losing the north so I move back a bit to snipe. Then move all the way back to base to spot them as they push base so the others farther back can get some hits. As they push I take selective shots to kill tanks or drive them back. take some hits but mix it up moving from bush to bush. Then, when they all hid behind a ridge and I am covered, I begin to move positions so they don't know where I am. I kill the IS 2 this way and get some hits on the Swedish td. Then I begin to move around the perimeter of the map to try and get arty. At that point we are down to just an SU 152 but I am an easy 1 shot so I hop on cap to lure him and use my strong camo so he cant see me. When he dips below the ridge on approach I back off and use a bush as cover until I can rush in and shoot him from behind and kill his engine.
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