Solid Game in 121
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
84 945
17 957
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mountain Pass – Standard
Mountain Pass
121
121
NeverGonnaG1veYouUp [U-WOT]
27.10.2020 00:58
Without Premium With Premium
Credits 51 482 51 482
Experience 17442 17957
Detailed Report
Statistics for NeverGonnaG1veYouUp
Battle efficiency Σ: 2 5614 7 1580 1070 - -
  • __Heisenberg [OTT] E 100 1 1 3
  • tankotrepach [U-WOT] Panhard EBR 105
  • DroopyDogg [RPBZ] Object 261
  • rudzix102 [_CAT_] ST-II 1
  • chegerd Leopard 1
  • mastrapop G.W. E 100
  • oleg555_8 Object 261
  • ViktorSVK Grille 15 1
  • dynac Progetto M40 mod. 65 1 2
  • McPixelWollek576 Object 268 Version 4 1 2 1
  • Gyubbz Leopard 1 1
  • HAQUSEQ1337 [_CAT_] T-62A
  • woj155 T57 Heavy Tank 1 1 5
  • Critical_Bread [YOKE_] AMX 13 105 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 20/13
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 5614
  • {{ ::replay.translations.damageDealt.sniper }} 437
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1580
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1070
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,93
Credits With Premium
Received 51 482 51 482
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,920 -13,920
Auto-resupply ammunition -51,900 0 -51,900 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -40,338 0 -6,875 0
Time
  • Starting time 00:58
  • Battle duration 9 min 32 s
  • Time of destruction 9 min 31 s
Experience
Received 1 030 51     1 030 51
Fine for causing damage to allies 0 0
Action / Personal missions payout 16 180 0     16 180 0
For playing in a Platoon 232     232
 
 
Total: 17 442 51 17 957 77
  • Version: 1.10.1
  • Server game time: 2020-10-27 00:58
  • Spawn: I
  • Battle type: Regular
  • Uploaded: NeverGonnaG1veYouUp

Replay description

No description

Replay's comments (0)