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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 86 077 | 86 077 |
Experience (x{2} for the first win in a day) | 3410 | 4996 |
- Pardoner T26E5 1 1 2
- Lochnesska Tiger I 3 2 4
- Awendal [PINGV] Super Hellcat 2 1 2
- metslane [KURAT] TS-5 4 1 4
- Bartek_Kuszerski Hotchkiss EBR
- YoungDandy IS-6 B
- TheJacko [BEEP-] Progetto M35 mod 46 1
- janse_jan IS-2 1 1 1
- kisgulu T26E4 SuperPershing 1
- fonfik13 Chrysler K 3 1
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 22/15
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4428
- {{ ::replay.translations.damageDealt.sniper }} 143
- {{ ::replay.translations.received.label }} 20
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 15
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 4470
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 7/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 521
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,69
Received | 86 077 | 86 077 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -8,120 | -8,120 | ||||
Auto-resupply ammunition | -46,380 | 0 | -46,380 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 81,577 | 0 | 124,616 | 0 |
- Starting time 10:12
- Battle duration 8 min 42 s
- Time of destruction 8 min 41 s
Received | 1 586 | 79 | 1 586 | 79 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 238 | 238 | ||||
Total: | 3 410 | 158 | 4 996 | 238 |
- Version: 1.10.1
- Server game time: 2020-11-08 10:12
- Spawn: II
- Battle type: Regular
- Uploaded: StahanoW
Replay description
08:10 - Arrived to the first fighting point to help out my allies (achived one kill in the process)
07:10 - Moving to other flank to help out my team
06:40 - Rushing into the ditch to deal with that Chrysler GF somehow (shoots to the cupola not works - "weakspot works like intended :)"
06:00 - Time to deal with the Chrysler GF 1-on-1
05:10 - GF is dead (someone else killed it), but another brawler appeared to take me on - the enemy TS-5
04:47 - A wild Progetto take hits on my back while damaging the flanked TS-5
04:30 - TS-5 down
04:05 - Got flanked by a Tiger I and a Super Hellcat in the crossroads
03:40 - Time to chew that Tiger I :)
03:21 - Uh-oh.. only 55 HP left...
03:17 - .. but the Tiger I is down! :)
02:55 - Time to hunt down that pesky Super Hellcat
02:29 - The kitty-cat is down as well.
01:42 - A bonus T26E5 kill :D