Slow and methodical spotting game that went right to 14min.
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
188 969
10 845
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
ELC EVEN 90
ELC EVEN 90
BRKNJMPR
15.11.2020 01:51
Without Premium With Premium
Credits 83 986 83 986
Experience 10307 10845
Detailed Report
Statistics for BRKNJMPR
Battle efficiency Σ: 1 139 1 - 8729 8 -
  • Thorette [REDEM] Jagdtiger
  • Alpha_troop [_TLM_] M53/M55
  • Mink1961 [ACPAN] T30 1 1
  • Armedboba6 [RAIDM] T110E3
  • Bryan0ne [AVLIN] Rheinmetall Skorpion G
  • LeonardoCorazonDeLeon AMX 50 Foch B
  • pincay_2017 [I_M] AMX Canon d'assaut 105
  • autentico_lobo [HDS__] Leopard Prototyp A
  • Rock_or_Something LHMTV
  • Digital_Jedi Somua SM
  • Bbqbob66 [CLAS2] T92 HMC
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 2
  • {{ ::replay.translations.shots.hits }} 1/1
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 139
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 1/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 8729
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 83 986 83 986
Personal Reserves bonus 62 990 62 990
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 146,976 188,969
 
Auto-repair vehicle -5,900 -5,900
Auto-resupply ammunition -560 0 -560 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 100,516 0 142,509 0
Time
  • Starting time 01:51
  • Battle duration 14 min 18 s
  • Time of destruction 11 min 15 s
Experience
Received 1 076 53     1 076 53
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 614 240     1 614 240
Action / Personal missions payout 7 456 0     7 456 0
Bonus for Premium vehicle tier 161       161  
 
 
Total: 10 307 293 10 845 320
  • Version: 1.10.1
  • Server game time: 2020-11-15 01:51
  • Spawn: I
  • Battle type: Regular
  • Uploaded: BRKNJMPR

Replay description

Typical ELC EVEN 90 spotting game which went right down to the 14 min mark. Took a lot patience waiting for the game to evolve. I was so tempted to switch up to an active spotting game or start shooting at the 8 or 9 minute mark but I'm glad I didn't. Battle finished 14 to 11 and our arty was smart to double cap in the final 2 minutes and capped out to win the game. Could have gone either way as it was a very close game, I know we were down guns a couple times but we played tight and win.

Replay's comments (0)