How to play an Arty
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
62 240
3 150
32
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Overlord – Standard
Object 261
__Rembrandt__ [RF_]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 41 493 | 41 493 |
| Experience (x{2} for the first win in a day) | 2100 | 3150 |
Battle efficiency
Σ:
3
3226
19
-
-
-
2170
- FFFFF1 AMX 50 120 1 1
- Yggdrasjl Leopard 1 1 2
- satrok G.W. Tiger 1
- duipizza [JOULE] Object 261 3
- WilgotnyKciuk [GPL6] T49 1 2
- wilku74 60TP Lewandowskiego 1 2
- boiko21 [-BGP-] T110E5 1
- Bobowadracha T-10 1
- andrustyle [EULIG] AE Phase I 1 1
- standa1976 Prototipo Standard B
- loki211078 [1DPLR] Conqueror Gun Carriage 1
- Balantyn T30 2 4
- Atomicus30 Object 268 Version 4 3 3
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 5/0
- {{ ::replay.translations.shots.heHits }} 16
- {{ ::replay.translations.damageDealt.total }} 3226
- {{ ::replay.translations.damageDealt.sniper }} 3052
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 12/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 2170
- {{ ::replay.translations.stunsCaused }} 13
- {{ ::replay.translations.capture }} 76/0
- {{ ::replay.translations.mileage.label }} 2,06
Credits
With Premium
| Received | 41 493 | 41 493 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | 0 | 0 | ||||
| Auto-resupply ammunition | -31,680 | 0 | -31,680 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | -10,187 | 0 | 10,560 | 0 |
Time
- Starting time 04:27
- Battle duration 10 min 22 s
- Time of destruction -
Experience
| Received | 1 050 | 52 | 1 050 | 52 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Total: | 2 100 | 104 | 3 150 | 156 |
- Version: 1.10.1
- Server game time: 2020-11-17 04:27
-
Spawn: I
- Battle type: Regular
- Uploaded: __Rembrandt__
Replay description
A little Proof of Concpet (POC) how to play an Arty correctly.
I played Arty in RANKED because it is boring and easy and co.. all you need to be aware of: Minimap...
Except this you can watch XYZ, listen a Podcast or drink....
This replay just was provided to show you how to play an Arty correctly. And no.. this Gameplay was not "Luck"...
I am still depressed how many Players can not even Play Arty in Randoms.. we all know who I do mean. Watch it, look how I might moved under the Situation I was in in the Game and co.... and learn. Have Fun.. :)
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