How to play an Arty
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
62 240
3 150
32
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Overlord – Standard
Overlord
Object 261
Object 261
__Rembrandt__ [RF_]
17.11.2020 04:27
Without Premium With Premium
Credits 41 493 41 493
Experience (x{2} for the first win in a day) 2100 3150
Detailed Report
Statistics for __Rembrandt__
Battle efficiency Σ: 3 3226 19 - - - 2170
  • FFFFF1 AMX 50 120 1 1
  • Yggdrasjl Leopard 1 1 2
  • satrok G.W. Tiger 1
  • duipizza [JOULE] Object 261 3
  • WilgotnyKciuk [GPL6] T49 1 2
  • wilku74 60TP Lewandowskiego 1 2
  • boiko21 [-BGP-] T110E5 1
  • Bobowadracha T-10 1
  • andrustyle [EULIG] AE Phase I 1 1
  • standa1976 Prototipo Standard B
  • loki211078 [1DPLR] Conqueror Gun Carriage 1
  • Balantyn T30 2 4
  • Atomicus30 Object 268 Version 4 3 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 5/0
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 3226
  • {{ ::replay.translations.damageDealt.sniper }} 3052
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 12/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 2170
  • {{ ::replay.translations.stunsCaused }} 13
  • {{ ::replay.translations.capture }} 76/0
  • {{ ::replay.translations.mileage.label }} 2,06
Credits With Premium
Received 41 493 41 493
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -31,680 0 -31,680 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -10,187 0 10,560 0
Time
  • Starting time 04:27
  • Battle duration 10 min 22 s
  • Time of destruction -
Experience
Received 1 050 52     1 050 52
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 100 104 3 150 156
  • Version: 1.10.1
  • Server game time: 2020-11-17 04:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: __Rembrandt__

Replay description

A little Proof of Concpet (POC) how to play an Arty correctly.
I played Arty in RANKED because it is boring and easy and co.. all you need to be aware of: Minimap...

Except this you can watch XYZ, listen a Podcast or drink....
This replay just was provided to show you how to play an Arty correctly. And no.. this Gameplay was not "Luck"...

I am still depressed how many Players can not even Play Arty in Randoms.. we all know who I do mean. Watch it, look how I might moved under the Situation I was in in the Game and co.... and learn. Have Fun.. :)

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