My first Ace on ELC EVEN 90
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
247 853
4 698
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
ELC EVEN 90
ELC EVEN 90
Hrabsburg [H34RT]
29.11.2020 04:03
Without Premium With Premium
Credits 94 420 94 420
Experience 4002 4698
Detailed Report
Statistics for Hrabsburg
Battle efficiency Σ: 2 2111 5 - 6384 7 -
  • xaxai82 [SHOKU] SU-130PM 1 2
  • Pajys_Kr_ CS-52
  • De12u6k1 ELC EVEN 90 1 2
  • gridi_strike_24 [SHOKU] leKpz M 41 90 mm GF
  • LEMMERGAARD [DUGS] T26E4 SuperPershing 2 3
  • _razor Emil I
  • TheRedTiger [DVT] T34 B
  • Kloster Object 703 II
  • misfit440 Ferdinand 1
  • coaxial71 M40/M43 1
  • BroinarmsX [LBM] Strv S1
  • Tigercamander_101 [666TH] Lorraine 155 mle. 51 1
  • novaclav72 TVP VTU Koncept 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 13/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2111
  • {{ ::replay.translations.damageDealt.sniper }} 212
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 6384
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,67
Credits With Premium
Received 94 420 94 420
Personal Reserves bonus 70 815 70 815
Battle payments 21 245 21 245
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 186,480 247,853
 
Auto-repair vehicle -4,965 -4,965
Auto-resupply ammunition -16,560 0 -16,560 0
Auto-resupply consumables 0 0 0 0
 
Total: 164,955 0 226,328 0
Time
  • Starting time 04:03
  • Battle duration 11 min 19 s
  • Time of destruction -
Experience
Received 1 392 69     1 392 69
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 088     2 088
For military maneuvers 156     156
Bonus for Premium vehicle tier 209       209  
For playing in a Platoon 313     313
 
 
Total: 4 002 225 4 698 260
  • Version: 1.10.1
  • Server game time: 2020-11-29 04:03
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Hrabsburg

Replay description

I have a passive spotter setup (CVS, optics, exhaust) and 2,5-skilled crew, thus, I usually count on spotted damage and don't use too many gold rounds. But this game went better than I expected.

Replay's comments (0)