9,6 k dmg Leopard PT A
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
109 616
2 450
Lehvaslaiho's Medal
Destroy 2 enemy tanks or tank destroyers with a medium tank in one battle.
• The enemy vehicles must be at least 1 tier higher. • Can be obtained in Random Battles only. |
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Malinovka – Standard
Leopard Prototyp A
JacobGrimmPL [WI_FI]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 73 077 | 73 077 |
| Experience | 1633 | 2450 |
Battle efficiency
Σ:
4
9667
14
-
2059
-
-
- oliwka111111 [M0L] 60TP Lewandowskiego 1 2
- strele_2014 Object 430 2 3
- 20_we_flaku [D--PB] Object 140 2 1
- bobi81matej [UB_F] CS-52 1 1
- jonex14 50TP Tyszkiewicza 1 3
- kinkok [POULE] IS-4 5
- HOMEBLAU [FOR42] CS-63 1 1
- Rafan49 TS-5 3 3
- minitim02 [RANGF] Prototipo Standard B 1
- _BOCHEN_ [_PD] Panzer 58 1
- Ulli211 Leopard Prototyp A 2 2
- IlijaVuk_Djurdjovski [_E0N_] Charioteer 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 31
- {{ ::replay.translations.shots.hits }} 26/24
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 9667
- {{ ::replay.translations.damageDealt.sniper }} 7571
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 12/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 2059
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,66
Credits
With Premium
| Received | 73 077 | 73 077 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -14,541 | -14,541 | ||||
| Auto-resupply ammunition | -82,110 | 0 | -82,110 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | -43,574 | 0 | -7,035 | 0 |
Time
- Starting time 17:08
- Battle duration 9 min 42 s
- Time of destruction -
Experience
| Received | 1 633 | 81 | 1 633 | 81 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 1 633 | 81 | 2 450 | 122 |
- Version: 1.10.1
- Server game time: 2020-12-03 17:08
-
Spawn: I
- Battle type: Regular
- Uploaded: JacobGrimmPL
Replay description
Według mnie zrobiłem świetny wynik na pojeździe IX tieru Leopardzie PT A.
Biwta została rozegrana na mapie malinovka w trybie standardowym. Z początku stanąłem przy bazie, aby złapać przestrzał. Następnie widząć push ze strony przeciwników z góry do lasu. Pojechałem w róg i zagrałem za krzakami tak, żeby nie zostać wyświetlonym.
Replay's comments (0)