T50/51 Intense ending and great teamwork :) Quickybaby
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
55 287
2 610
32
Live Oaks – Standard
Live Oaks
TVP T 50/51
TVP T 50/51
1_Shot_1_Kill_99 [7URUL]
15.12.2020 00:42
Without Premium With Premium
Credits 27 101 27 101
Experience (x{2} for the first win in a day) 1740 2610
Detailed Report
Statistics for 1_Shot_1_Kill_99
Battle efficiency Σ: 4 2485 7 390 324 2 -
  • pchelka80 [APC1] TVP T 50/51 1 2
  • Lyrana [SQ17] Bat.-Châtillon 155 58
  • Robo16_is_Mighty [RPCZ] M48A5 Patton 1
  • RAGNAROK2020O [CDAC] FV4005 Stage II 2
  • Whiskey99 [RPCZ] AMX 50 B 1 1
  • R_icci [OUCH-] Conqueror Gun Carriage
  • GJones M60 1
  • puk789 [RPCZ] AMX 13 105 4 3
  • Jahodovy_caj [REALM] T92 HMC
  • DimoTV [L-AFX] M48A5 Patton 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 15/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2485
  • {{ ::replay.translations.damageDealt.sniper }} 1059
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 324
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,39
Credits With Premium
Received 27 101 27 101
Action / Personal missions payout 14 635 14 635
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -23,244 -23,244
Auto-resupply ammunition -22,560 0 -22,560 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -7,068 0 6,483 0
Time
  • Starting time 00:42
  • Battle duration 12 min 12 s
  • Time of destruction 12 min 2 s
Experience
Received 870 43     870 43
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 740 86 2 610 130
  • Version: 1.11.0
  • Server game time: 2020-12-15 00:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 1_Shot_1_Kill_99

Replay description

That was my first game in the TVP T 50/51 and it was an awesome first match.
Nothing special regarding performance, but having these 2 great teammates made the difference.

Replay's comments (0)