Type 5 Heavy Doing Work
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
81 552
6 672
7
Ghost Town – Encounter
Ghost Town
Type 5 Heavy
Type 5 Heavy
Creed28 [4GOLD]
15.12.2020 15:43
Without Premium With Premium
Credits 47 072 47 072
Experience (x{2} for the first win in a day) 5560 6672
Detailed Report
Statistics for Creed28
Battle efficiency Σ: 3 4542 14 1360 1846 - -
  • Sen133 Conqueror
  • alexandreolivermaster M53/M55
  • arashiyama_01 T57 Heavy Tank 2 3
  • Askimz TVP T 50/51 1
  • Erik_44_2015 T-54 1
  • miasmamiasma Object 268 5
  • Super_2016 M53/M55
  • Big_Boy_Definitely VK 72.01 (K) 2
  • nuketank78 M53/M55
  • Mahdi404 [CD_QC] Object 277
  • Sir_Hunter [PC] UDES 16 1 2 1
  • Koteiking1 Оbject 279
  • doc_75 Leopard Prototyp A
  • DentakU104 Object 430U 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 14/1
  • {{ ::replay.translations.shots.heHits }} 16
  • {{ ::replay.translations.damageDealt.total }} 4542
  • {{ ::replay.translations.damageDealt.sniper }} 1025
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1360
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1846
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/8
  • {{ ::replay.translations.mileage.label }} 1,5
Credits With Premium
Received 47 072 47 072
Action / Personal missions payout 10 944 10 944
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -30,170 -30,170
Auto-resupply ammunition -21,120 0 -21,120 0
Auto-resupply consumables 0 0 0 0
 
Total: 6,726 0 30,262 0
Time
  • Starting time 15:43
  • Battle duration 8 min 17 s
  • Time of destruction 7 min 18 s
Experience
Received 1 112 55     1 112 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 336 1 000     3 336 1 000
 
 
Total: 5 560 1110 6 672 1166
  • Version: 1.11.0
  • Server game time: 2020-12-15 15:43
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Creed28

Replay description

Solo Play Type 5 Heavy
Top Damage Game

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