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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
| Without Premium | With Premium | |
|---|---|---|
| Credits | 12 759 | 12 759 |
| Experience | 319 | 319 |
- The_Righteous_One T54E1 2 2
- woadwarrior1 VK 45.02 (P) Ausf. A 1
- Antnerd [SQURL] T95 1 1
- cowboynorman UDES 16 3
- Shocktrue [102ND] M40/M43
- DIGITAL_ LTTB 1 2
- robert_Pollo1963 M26 Pershing 2 1
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 8
- {{ ::replay.translations.shots.hits }} 2/0
- {{ ::replay.translations.shots.heHits }} 8
- {{ ::replay.translations.damageDealt.total }} 1339
- {{ ::replay.translations.damageDealt.sniper }} 1339
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 354
- {{ ::replay.translations.stunsCaused }} 7
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,37
| Received | 12 759 | 12 759 | ||||
| Action / Personal missions payout | 2 794 | 2 794 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -11,620 | -11,620 | ||||
| Auto-resupply ammunition | -14,960 | 0 | -14,960 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -11,027 | 0 | -11,027 | 0 |
- Starting time 05:33
- Battle duration 7 min 12 s
- Time of destruction 7 min 7 s
| Received | 319 | 15 | 319 | 15 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 319 | 1265 | 319 | 1265 |
- Version: 1.11.0
- Server game time: 2020-12-16 05:33
-
Spawn: II
- Battle type: Regular
- Uploaded: Shocktrue
Replay description
It's an arty replay. Decently skillfull shots, played well, but NONE OF THAT MATTERS. Enemy outplays the team despite its losses, i'm lining up a shot to attempt to make a final shotgun throw in the topdown view at the most likely point of attack, and all of a sudden my target reticle goes flying sideways. next thing i know, i'm tumbling sideways off the cliff into the ocean. The other arty on my team straight up intentionally rammed me full speed to push me off the cliff to our deaths by drowning without asking or giving any warning, just to deny the enemy the points for killing us. ITS FUCKING DISGRACEFUL AND IS EXACTLY WHY ARTILLERY PLAYS HAVE A BAD REPUTATION.
PLEASE MAKE SURE WARGAMING SEES THIS SO THE TOXIC PLAYER CAN BE PERMANENTLY BANNED FROM THE GAME. We don't need trash like that ruining the game...
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