Obj. 279e - 7.9k DMG 5.3k blocked 1st class
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
249 234
5 449
7
Crucial Contribution
Crucial Contribution
Awarded to a platoon which destroyed at least 12 enemy vehicles in one battle. Each platoon participant receive this title.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
Оbject 279
Оbject 279
v3s0 [ANIML]
17.12.2020 21:23
Without Premium With Premium
Credits 66 751 66 751
Experience (x{2} for the first win in a day) 4103 5449
Detailed Report
Statistics for v3s0
Battle efficiency Σ: 3 7963 8 5310 690 3 -
  • er_69 [HE_47] Lorraine 155 mle. 51 1
  • RohrPott [DWTD] E 100 1 1
  • braun1979 O-Ho 2 3
  • Kakarrott [1LHTD] Object 703 II 4 2 4
  • Eaton E 100 3 1 2
  • Happy_Tree_Friends_666 [DWTD] Maus 2
  • tomson52 Strv 103-0 1
  • Szilviu2506 M46 Patton 2
  • bart_goldberg [_BLS_] SU-130PM 2 1
  • Franhalm [_EXO_] Caernarvon 4
  • ergabbo [LEG1I] T-44 1 1
  • Finn_Spirit [R2Y] AE Phase I 1
  • DedeStarikas [LTZMD] FV4004 Conway 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 24/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7963
  • {{ ::replay.translations.damageDealt.sniper }} 1322
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 5310
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 12/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 690
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/60
  • {{ ::replay.translations.mileage.label }} 2,26
Credits With Premium
Received 66 751 66 751
Battle payments 30 038 30 038
Action / Personal missions payout 109 056 109 056
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 205,845 249,234
 
Auto-repair vehicle -21,010 -21,010
Auto-resupply ammunition -110,390 0 -110,390 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 51,445 0 94,834 0
Time
  • Starting time 21:23
  • Battle duration 7 min 34 s
  • Time of destruction -
Experience
Received 1 345 67     1 345 67
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 1 009 0     1 009 0
Bonus for Premium vehicle tier 101       101  
For playing in a Platoon 303     303
 
 
Total: 4 103 134 5 449 202
  • Version: 1.11.0
  • Server game time: 2020-12-17 21:23
  • Spawn: I
  • Battle type: Regular
  • Uploaded: v3s0

Replay description

Obj. 279e - 7.9k DMG 5.3k blocked 1st class

platoonmate with T95/FV4201 made
6k DMG 1st class

Replay's comments (0)