REPORTED!! But why?
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
26 129
4 398
Redshire – Standard
Ikv 65 Alt II
MajorMidnight
| Without Premium | With Premium | |
|---|---|---|
| Credits | 20 803 | 20 803 |
| Experience | 4398 | 4398 |
Battle efficiency
Σ:
2
1814
1
-
94
-
-
- GdetArmin [-PNL-] ISU-152K 3
- mikson123elo LTTB 1
- andreikuzmovici M4A1 Revalorisé 1
- BLACKDRAGON000 T-150 2
- prokiller130 T29 1 2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 11/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1814
- {{ ::replay.translations.damageDealt.sniper }} 1814
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 5/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 94
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,32
Credits
With Premium
| Received | 20 803 | 20 803 | ||||
| Action / Personal missions payout | 5 326 | 5 326 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | 0 | 0 | ||||
| Auto-resupply ammunition | -4,160 | 0 | -4,160 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 21,969 | 0 | 21,969 | 0 |
Time
- Starting time 19:55
- Battle duration 4 min 48 s
- Time of destruction -
Experience
| Received | 733 | 36 | 733 | 36 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Personal Reserves bonus | 733 | 108 | 733 | 108 | ||
| Action / Personal missions payout | 2 932 | 72 | 2 932 | 72 | ||
| Total: | 4 398 | 216 | 4 398 | 216 |
- Version: 1.11.0
- Server game time: 2020-12-18 19:55
-
Spawn: II
- Battle type: Regular
- Uploaded: MajorMidnight
Replay description
Ikv 65 II only has 15mm of armor. Which makes brawling, a bad idea. So, staying back at a distance seems like a better way to get damage, does it not? Or am I missing the point of why I was reported?
Perhaps, when a player is killed they look around their team for someone to blame? Who knows? If anyone wants to comment, please educate me, because I'm the first to admit that I'm an average player. Thank you. :)
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