rooEZ
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
70 177
10 602
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Siegfried Line – Standard
Siegfried Line
Type 3 Chi-Nu
Type 3 Chi-Nu
DedmanZero [NHOPE]
24.12.2020 12:05
Without Premium With Premium
Credits 27 359 27 359
Experience 10121 10602
Detailed Report
Statistics for DedmanZero
Battle efficiency Σ: 3 2253 7 70 228 2 -
  • fourgut Pz.Kpfw. II Luchs 1
  • Player_9819 M41 HMC 1 1
  • syren_lee Covenanter 1 3
  • frost1 Marder 38T 1
  • minecraft6 StuG III Ausf. G 2
  • ice444 Pz.Sfl. IC 1 1 2
  • SGT_Cooper Type 5 Ke-Ho 2 2
  • Noob_Hermit KV-1 2 4
  • TrainDriver70 Churchill I 5
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 21/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2253
  • {{ ::replay.translations.damageDealt.sniper }} 638
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 70
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 228
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,76
Credits With Premium
Received 27 359 27 359
Battle payments 12 312 12 312
Action / Personal missions payout 16 826 16 826
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 56,497 70,177
 
Auto-repair vehicle -2,229 -2,229
Auto-resupply ammunition -67,200 0 -67,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -12,932 0 748 0
Time
  • Starting time 12:05
  • Battle duration 6 min 50 s
  • Time of destruction 6 min 49 s
Experience
Received 962 48     962 48
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 443 216     1 443 216
Action / Personal missions payout 7 716 0     7 716 0
 
 
Total: 10 121 264 10 602 288
  • Version: 1.11.0
  • Server game time: 2020-12-24 12:05
  • Spawn: II
  • Battle type: Regular
  • Uploaded: DedmanZero

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