CS-53, Arctic Region, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
81 431
3 775
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Arctic Region – Standard
Arctic Region
CS-53
CS-53
MilanVacek [R_D1]
26.12.2020 20:47
Without Premium With Premium
Credits 36 191 36 191
Experience 3146 3775
Detailed Report
Statistics for MilanVacek
Battle efficiency Σ: 3 2886 3 - 2471 4 -
  • Telky [ACON] M4A3E2 Sherman Jumbo
  • milos44 Centurion Mk. I 1
  • PERROJAVIER Super Hellcat 1
  • loginx 45TP Habicha 2
  • comcody T26E5 Patriot
  • Filecor [AUF] M4A1 FL 10 1
  • PatDerHengst [B__J] T29 1
  • sam200212_fighter IS-2-II 2
  • wasaty_hans_kloss VK 28.01 1 1
  • SPINButzzz [PDTKF] T-150 2
  • DarkTails Hummel 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 17/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2886
  • {{ ::replay.translations.damageDealt.sniper }} 1747
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2471
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,27
Credits With Premium
Received 36 191 36 191
Action / Personal missions payout 27 144 27 144
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,370 -8,370
Auto-resupply ammunition -24,600 0 -24,600 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 10,365 0 28,461 0
Time
  • Starting time 20:47
  • Battle duration 9 min 4 s
  • Time of destruction 9 min 3 s
Experience
Received 1 258 62     1 258 62
Fine for causing damage to allies 0 0
For tactical training 944     944
For military maneuvers 233     233
Action / Personal missions payout 944 0     944 0
 
 
Total: 3 146 295 3 775 326
  • Version: 1.11.0
  • Server game time: 2020-12-26 20:47
  • Spawn: II
  • Battle type: Regular
  • Uploaded: MilanVacek

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