2020 12 27 Ace Tanker Pz.Sfl. IC
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
33 876
4 461
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mines – Standard
Mines
Pz.Sfl. IC
Pz.Sfl. IC
ok30
27.12.2020 17:07
Without Premium With Premium
Credits 22 584 22 584
Experience (x{5} for the first win in a day) 4461 4461
Detailed Report
Statistics for ok30
Battle efficiency Σ: 3 1139 6 - 129 - -
  • BoxioZabrze M8A1 1
  • Ketteringtwn Matilda 2 4
  • mesis60762 [AVRO] Ikv 103 2
  • faguilien Pz.Sfl. IC 1
  • Berges_Dragconhian Pz.Sfl. IC 1 1
  • Alikiera Pz.Sfl. IC 1
  • Hoss_Fartwright Škoda T 24 3 5
  • BlackSnakeVyper Pz.Kpfw. II Luchs 1
  • chose2 Pz.Kpfw. 38 (t) n.A. 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 21/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1139
  • {{ ::replay.translations.damageDealt.sniper }} 930
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 129
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,06
Credits With Premium
Received 22 584 22 584
Action / Personal missions payout 11 292 11 292
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -336 -336
Auto-resupply ammunition -840 0 -840 0
Auto-resupply consumables 0 0 0 0
 
Total: 32,700 0 32,700 0
Time
  • Starting time 17:07
  • Battle duration 7 min 46 s
  • Time of destruction -
Experience
Received 811 40     811 40
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Bonus for Premium vehicle tier 406       406  
 
 
Total: 4 461 200 4 461 200
  • Version: 1.11.0
  • Server game time: 2020-12-27 17:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ok30

Replay description

No description

Replay's comments (5)

  • #1 poor unfair antisocial gold ammunition asshole, Ketteringtwn
    ok30 2020-12-27 в 17:20
  • #2 ok30 you are bot
    B0SN4 2021-01-02 в 15:02
  • #3 dude, if you fire gold you'd get more damage!
    SlyHuntsman 2021-01-02 в 20:57
  • #4 poor unfair antisocial gold ammunition assholes
    ok30 2021-03-12 в 21:32
  • #5 #5 Trash!
    jst2gr8 2021-04-18 в 14:10