Defender of the week
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
269 019
12 867
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Pearl River – Standard
M54 Renegade
AlexyDavid [KA0S]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 110 028 | 110 028 |
| Experience (x{5} for the first win in a day) | 8662 | 12867 |
Battle efficiency
Σ:
4
6369
6
2270
-
1
-
- FM845 Lorraine 40 t 1
- Garu88 8,8 cm Pak 43 Jagdtiger 1 2
- LeePope [B-KC] Caernarvon Action X 2 4 5
- Der_Kaeselocher Emil I 2 1 1
- DENTINATOR VK 100.01 (P) 3
- ConductiveMetal [GIVUP] Chimera 4
- __Mia_LV__ [EDGEX] FV207 2
- Kniffleman Bat.-Châtillon Bourrasque 3 2
- Kensaki123 [F-L] Object 703 II 1
- TheExterminator24 T32
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 35
- {{ ::replay.translations.shots.hits }} 27/20
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6369
- {{ ::replay.translations.damageDealt.sniper }} 1078
- {{ ::replay.translations.received.label }} 13
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 2270
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 9/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 4,04
Credits
With Premium
| Received | 110 028 | 110 028 | ||||
| Battle payments | 49 513 | 49 513 | ||||
| Action / Personal missions payout | 54 464 | 54 464 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 214,005 | 269,019 | ||||
| Auto-repair vehicle | -7,210 | -7,210 | ||||
| Auto-resupply ammunition | -132,000 | 0 | -132,000 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | 54,795 | 0 | 109,809 | 0 |
Time
- Starting time 19:43
- Battle duration 13 min 38 s
- Time of destruction 13 min 37 s
Experience
| Received | 1 682 | 84 | 1 682 | 84 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x5 | x5 | x5 | x5 | ||
| Bonus for Premium vehicle tier | 252 | 252 | ||||
| Total: | 8 662 | 420 | 12 867 | 630 |
- Version: 1.11.0
- Server game time: 2020-12-28 19:43
-
Spawn: I
- Battle type: Regular
- Uploaded: AlexyDavid
Replay description
6.4k dmg 6kills more than 100 defend points
bad beginning but a realy good game
min 14:00 start the game on the heavy zone
two mising shots and one pen, time to relocate
losing left part of the map so time to make presure
11:23 we clean the zone and go to defend the base (3 on cap)
6:6 we reset 10:33 and they arent on cap anymore
8:40 the start to cap again i cant fight chimera
8:20 I must protect the base
7:46 reset to bourrasque and hit him again
7:15 fighting a caernarvon ax full hp, no team support
Im on the oneshot and dont wanna risk it
4:25 things are getting worse
3:55 i finish the chimera only arty left
3:22 i spot the arty
1:35 killing arty
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