Object 261 - Ace Tanker, Confederate
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
112 445
4 803
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fjords – Standard
Fjords
Object 261
Object 261
__Moose__ [R0YAL]
28.12.2020 22:20
Without Premium With Premium
Credits 52 058 52 058
Experience (x{2} for the first win in a day) 3735 4803
Detailed Report
Statistics for __Moose__
Battle efficiency Σ: 1 3788 16 - - - 3872
  • mister_end_time [-REM-] T110E3 1 2
  • horrorbiohazard [-ITD-] Mäuschen 1 1
  • Damnovich Object 777 Version II 2
  • Ziblex [R_F_G] Waffenträger auf Pz. IV 1 3 1
  • Bunky_See_Bunky_Do [SGBYZ] T30 1 1
  • slayerxxxkill [-OSP-] Emil II 1 1
  • Coram_Deo [DRT] FV4004 Conway 2 3
  • SlpVargas AMX 13 90 1
  • SnakeEyeMcFluffyToast CS-63 3 4
  • mkarkos [_AKA_] Char Futur 4 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 8/1
  • {{ ::replay.translations.shots.heHits }} 14
  • {{ ::replay.translations.damageDealt.total }} 3788
  • {{ ::replay.translations.damageDealt.sniper }} 3788
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 3872
  • {{ ::replay.translations.stunsCaused }} 15
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,46
Credits With Premium
Received 52 058 52 058
Action / Personal missions payout 34 358 34 358
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -40,860 0 -40,860 0
Auto-resupply consumables 0 0 0 0
 
Total: 45,556 0 71,585 0
Time
  • Starting time 22:20
  • Battle duration 10 min 4 s
  • Time of destruction -
Experience
Received 1 067 53     1 067 53
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 601 240     1 601 240
 
 
Total: 3 735 346 4 803 400
  • Version: 1.11.0
  • Server game time: 2020-12-28 22:20
  • Spawn: I
  • Battle type: Regular
  • Uploaded: __Moose__

Replay description

In this Fjords game from the southeast spawn, we didn't send heavies to the normal heavy area so I was able to shoot theirs when they came around. I just had to duck and hide behind the bushes on the peninsula. I managed to pen a WT auf Pz IV for over a thousand which was pretty. Their T92 HMC drowned himself, but it was their CS-63 hiding behind a rock and bushes at the end against three tanks plus me. He ended up with several kills from that spot before we were down to three, but I kept splashing him, and eventually our T49 got the killing shot.

Replay's comments (0)