SPG-15 War Gods Complete - Confederate and Ace Tanker
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
48 144
4 134
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Malinovka – Standard
M40/M43
RayJ810 [DEAD7]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 34 887 | 34 887 |
| Experience | 4134 | 4134 |
Battle efficiency
Σ:
1
3088
11
-
415
-
1698
- Dakane T110E5 1 1
- ZSX_53 GSOR 1008 1 1
- the133450 Strv 103-0 1 1
- ScoutRifle Bat.-Châtillon 25 t AP 1 1
- BlubieJake 60TP Lewandowskiego 2 1
- Khaild M26 Pershing 1 2
- Mazzaro [B-T-G] T-54 1 3
- Cpt_Parker Object 430
- YELLING [FISH-] Maus 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 9
- {{ ::replay.translations.shots.hits }} 3/0
- {{ ::replay.translations.shots.heHits }} 10
- {{ ::replay.translations.damageDealt.total }} 3088
- {{ ::replay.translations.damageDealt.sniper }} 2345
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 415
- {{ ::replay.translations.damageStunned.ownLabel }} 1698
- {{ ::replay.translations.stunsCaused }} 9
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,6
Credits
With Premium
| Received | 34 887 | 34 887 | ||||
| Action / Personal missions payout | 13 257 | 13 257 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -9,256 | -9,256 | ||||
| Auto-resupply ammunition | -16,830 | 0 | -16,830 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 22,058 | 0 | 22,058 | 0 |
Time
- Starting time 01:50
- Battle duration 11 min 21 s
- Time of destruction 7 min 53 s
Experience
| Received | 1 181 | 59 | 1 181 | 59 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Personal Reserves bonus | 2 362 | 177 | 2 362 | 177 | ||
| Action / Personal missions payout | 591 | 0 | 591 | 0 | ||
| Total: | 4 134 | 236 | 4 134 | 236 |
- Version: 1.11.0
- Server game time: 2020-12-30 01:50
-
Spawn: II
- Battle type: Regular
- Uploaded: RayJ810
Replay description
So apparently the strategy on Malinovka is to abandon the hill and push river with heavies, camp in the forest, and hope your artillery teammates are better than theirs. It works. :P
Replay's comments (0)