Take a Trip Round the Map
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
166 890
4 212
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Ghost Town – Assault
Leopard 1
1carus1 [SKIL3]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 77 264 | 77 264 |
| Experience | 3510 | 4212 |
Battle efficiency
Σ:
7
8976
9
1
566
4
-
- C_A_L_I_B_R_A IS-7 1 2
- Tomeczek_ [RKS_] Object 430 1
- sicitisss Rheinmetall Skorpion 3 3
- pescanovanta T95 1 1
- jurandbor1 E 75 TS 1 3
- Samuel12_Kolstrom1 ISU-152 2 3
- Grommet [RDDTF] K-91 2
- R_e_F_a_c_e [RKS_] Bat.-Châtillon 25 t AP 1 2
- Pawtet02 T54E1 3
- zoker0118_defender [TNEN] Object 430
- sehha [_BRD_] Bat.-Châtillon Bourrasque 2
- Dialone16 [FOHA] IS-3-II 1 3
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
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{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 34
- {{ ::replay.translations.shots.hits }} 28/25
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 8976
- {{ ::replay.translations.damageDealt.sniper }} 4229
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 11/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 566
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/37
- {{ ::replay.translations.mileage.label }} 3,58
Credits
With Premium
| Received | 77 264 | 77 264 | ||||
| Action / Personal missions payout | 50 994 | 50 994 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -4,303 | -4,303 | ||||
| Auto-resupply ammunition | -159,330 | 0 | -159,330 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | -55,375 | 0 | -16,743 | 0 |
Time
- Starting time 05:46
- Battle duration 9 min 50 s
- Time of destruction -
Experience
| Received | 1 404 | 70 | 1 404 | 70 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Action / Personal missions payout | 2 106 | 0 | 2 106 | 0 | ||
| Total: | 3 510 | 70 | 4 212 | 105 |
- Version: 1.11.0
- Server game time: 2020-12-31 05:46
-
Spawn: I
- Battle type: Regular
- Uploaded: 1carus1
Replay description
Nice game defending Ghost town.
Replay's comments (1)