Gore's Medal, surprised Ace Tanker
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
71 437
1 282
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cliff – Standard
Cliff
S-51
S-51
Dork_Knight_2020
01.01.2021 07:24
Without Premium With Premium
Credits 47 839 47 839
Experience 1282 1282
Detailed Report
Statistics for Dork_Knight_2020
Battle efficiency Σ: - 2925 9 - 54 - 2615
  • Junior_SEA Ferdinand 1 1
  • ju_jag_01 G.W. Panther 1 2
  • Itislife [VNC] Emil II 2 1
  • PUN604 [TH_UV] GSOR 1008
  • Last5mins Tiger I 3 1
  • Black_Stuka Konštrukta T-34/100 1 1
  • macfrasetyo15 Mäuschen 7 1
  • connect999 [N00BM] VK 75.01 (K) 1
  • etopapa [XFIRE] E 75 4
  • dkfksdfb Type 4 Heavy 1
  • papinvit01 M12 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 11/0
  • {{ ::replay.translations.shots.heHits }} 23
  • {{ ::replay.translations.damageDealt.total }} 2925
  • {{ ::replay.translations.damageDealt.sniper }} 2925
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 54
  • {{ ::replay.translations.damageStunned.ownLabel }} 2615
  • {{ ::replay.translations.stunsCaused }} 22
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,71
Credits With Premium
Received 47 839 47 839
Action / Personal missions payout 19 671 19 671
Achievements 3 927 3 927
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 71,437 71,437
 
Auto-repair vehicle -4,354 -4,354
Auto-resupply ammunition -21,280 0 -21,280 0
Auto-resupply consumables 0 0 0 0
 
Total: 45,803 0 45,803 0
Time
  • Starting time 07:24
  • Battle duration 13 min 6 s
  • Time of destruction 12 min 43 s
Experience
Received 825 41     825 41
Achievements 457 22     457 22
Fine for causing damage to allies 0 0
 
 
Total: 1 282 63 1 282 63
  • Version: 1.11.0
  • Server game time: 2021-01-01 07:24
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Dork_Knight_2020

Replay description

I hit some blind shots so the battle result was a big surprise.

People tend to shoot a lot of gold ammo during this holiday and I got so irritated I switched to SPG.

And this is my first SPG game of 2021.

Replay's comments (0)