Origin of Bullet
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Personal Score
Team Score
Detailed Report
Victory
|
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
53 304
6 205
Airfield – Standard
T30
Bandwaggon1 [KRUSH]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 38 626 | 38 626 |
| Experience (x{5} for the first win in a day) | 6205 | 6205 |
Battle efficiency
Σ:
3
3770
2
800
774
3
-
- bestshot100 IS-7 1
- area86 WZ-120 1 1
- Kibel_Glica [TAC-D] T110E3 1 2 1
- JoniRossosher Panther II
- Richard_Gilbert [VDLS] Bisonte C45 1 1
- silversalmon [VDLS] Bisonte C45 1
- Ketamiao E 50
- Bandwaggon1 [KRUSH] T30
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 10/5
- {{ ::replay.translations.shots.heHits }} 4
- {{ ::replay.translations.damageDealt.total }} 3770
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 800
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 774
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,62
Credits
With Premium
| Received | 38 626 | 38 626 | ||||
| Action / Personal missions payout | 14 678 | 14 678 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -11,847 | -11,847 | ||||
| Auto-resupply ammunition | -18,650 | 0 | -18,650 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 22,807 | 0 | 22,807 | 0 |
Time
- Starting time 06:22
- Battle duration 8 min 50 s
- Time of destruction -
Experience
| Received | 1 241 | 62 | 1 241 | 62 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x5 | x5 | x5 | x5 | ||
| Total: | 6 205 | 310 | 6 205 | 310 |
- Version: 1.11.0
- Server game time: 2021-01-04 06:22
-
Spawn: II
- Battle type: Regular
- Uploaded: Bandwaggon1
Replay description
I fired through a dead tank's body and killed my opponent... This brings forth the question... Where do the bullets leave our tank within the turret?
This happened when I had 8 min and 35 sec left in the game time.
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