Nice wee carry in the S. Conqueror
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
153 719
7 560
7
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
|
Mountain Pass – Standard
Super Conqueror
Meheheheheheh [CHKLE]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 54 510 | 54 510 |
| Experience (x{4} for the first win in a day) | 5040 | 7560 |
Battle efficiency
Σ:
4
4848
8
2530
2409
1
-
- ninou659 P.44 Pantera 3 1
- wookey2005 [BOSZA] E 75 1
- dimon__446 Bat.-Châtillon Bourrasque 1
- jarda1227 [SCTZ] STB-1 1 2
- alexaddder_steel [B-W-] Lorraine 155 mle. 51
- Naj263 [UTRCZ] Super Conqueror 1 1 2
- Pavel_Constantin_1 [7F] Strv 103-0
- jcbjozsi [7URUL] TS-5 2 1 2
- SergentMaritime [NEXT-] Object 277 2 1
- DeX_256 Jagdtiger 2
- Ciombelete [F_URY] FV4202 5 1
- piskot147 [JROK] WZ-111 model 1-4 1 2 2
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 19/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4848
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 18
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 12
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 2530
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 10/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 2409
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 80/0
- {{ ::replay.translations.mileage.label }} 3,6
Credits
With Premium
| Received | 54 510 | 54 510 | ||||
| Personal Reserves bonus | 40 883 | 40 883 | ||||
| Action / Personal missions payout | 31 071 | 31 071 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 126,464 | 153,719 | ||||
| Auto-repair vehicle | -19,065 | -19,065 | ||||
| Auto-resupply ammunition | -37,740 | 0 | -37,740 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | 49,659 | 0 | 76,914 | 0 |
Time
- Starting time 19:24
- Battle duration 13 min 39 s
- Time of destruction 13 min 38 s
Experience
| Received | 1 260 | 63 | 1 260 | 63 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x4 | x4 | x4 | x4 | ||
| Personal Reserves bonus | 190 | 190 | ||||
| Total: | 5 040 | 442 | 7 560 | 570 |
- Version: 1.11.0
- Server game time: 2021-01-03 19:24
-
Spawn: I
- Battle type: Regular
- Uploaded: Meheheheheheh
Replay description
Some of my better gameplay from this tank. It doesn't entirely suit my playstyle so have been learning and adjusting for a while, which seems to have paid off based on this nice ace tanker carry.
Replay's comments (0)