Top Gun Conqueror Gun Carrier on Cliff
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Personal Score
Team Score
Detailed Report
Defeat
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
50 695
1 020
3
Bombardier
Awarded to the player who destroys two or more vehicles with one shot.
|
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Cliff – Standard
Conqueror Gun Carriage
comercio_ro [HELL]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 19 350 | 19 350 |
| Experience | 680 | 1020 |
Battle efficiency
Σ:
6
2254
15
-
-
-
-
- 19protein89 [NO-S] T30 1 2
- NinjaGandalf [THRAX] M48A5 Patton 1 2
- Cyrus00 Leopard 1
- Arapacho1000 Conqueror Gun Carriage
- lauras_HR [_V-V_] ST-II 1 3
- terminator111111 [P_SB] T-10 2 3
- Explose77 [SICL] Progetto M40 mod. 65 2
- bewrek [_SRBI] 50TP Tyszkiewicza 1
- Nobody_else AMX 50 Foch 2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 10
- {{ ::replay.translations.shots.hits }} 5/0
- {{ ::replay.translations.shots.heHits }} 11
- {{ ::replay.translations.damageDealt.total }} 2254
- {{ ::replay.translations.damageDealt.sniper }} 2254
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 5
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,27
Credits
With Premium
| Received | 19 350 | 19 350 | ||||
| Action / Personal missions payout | 14 741 | 14 741 | ||||
| Achievements | 4 619 | 4 619 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 38,710 | 50,695 | ||||
| Auto-repair vehicle | -31,800 | -31,800 | ||||
| Auto-resupply ammunition | -24,500 | 0 | -24,500 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -17,590 | 0 | -5,605 | 0 |
Time
- Starting time 02:50
- Battle duration 9 min 31 s
- Time of destruction 9 min 21 s
Experience
| Received | 424 | 21 | 424 | 21 | ||
| Achievements | 256 | 12 | 256 | 12 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 680 | 133 | 1 020 | 150 |
- Version: 1.11.0
- Server game time: 2020-12-26 02:50
-
Spawn: I
- Battle type: Regular
- Uploaded: comercio_ro
Replay description
This is a game that I owe to the other artillery in our team. The pattern repeats along the game: he shoots first and weakens the enemy, then I shoot immediately after him and I kill the enemy. 6 kills, o which 2 blind kills and one double kill.
Replay's comments (0)